Jump to content

Welcome to Gaming On Steroids Forums
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. This message will be removed once you have signed in.
Login to Account Create an Account
Photo

Gangbang GP [BETA] 1.0! Mostly reworked! Manual Play! LaneClear, Harass! Combo!


Best Answer Cloud , 20 February 2017 - 03:30

Started rework today.

Go to the full post »


  • This topic is locked This topic is locked
147 replies to this topic

#21
Cloud

Cloud

    KAPPA

  • Ex-Staff
  • PipPipPip
  • 1,498 posts

The goswalk code is incorrect it was updated for the gos update example of usage

elseif GoSWalkLoaded then
    if GetCurrentMode() == 0 then
        Combo()
        Qorb()
      end
      if GetCurrentMode() == 1 then
        Harass()
        Qorb()
      end
      if GetCurrentMode() == 2 then
        Laneclear()
      end
    end

You no longer have to loadmenu or do walk = Orbwalking() it is done by default

Updated.


  • 0

#22
zihobb520

zihobb520

    Advanced Member

  • Members
  • 263 posts

Updated for the new GoS update.

new updated can't use everyone

 

got IOWLOADER error


  • 0

#23
Cloud

Cloud

    KAPPA

  • Ex-Staff
  • PipPipPip
  • 1,498 posts

new updated can't use everyone

 

got IOWLOADER error

Restart your loader and give me an image if possible.


  • 0

#24
zihobb520

zihobb520

    Advanced Member

  • Members
  • 263 posts

Restart your loader and give me an image if possible

 

work now..

 

how to set auto r? 1- 2- 3 -4 -5? tick which one


  • 0

#25
Meeboo

Meeboo

    Advanced Member

  • Scripts Developer
  • 786 posts
  • LocationUnited States

 

It wont autoattack the barrel in combo if it is near it, currently the only way to detonate it is by using Q.

 

Also what Deftsu said.

You can use _G.GoSWalk:ForceTarget(barrel)

and correct api is _G.GoSWalk:GetCurrentMode() Keepo

if _G.GoSWalk:GetCurrentMode()== 0 and barrel then
    _G.GoSWalk:ForceTarget(barrel)
else
   _G.GoSWalk:ForceTarget(nil)
end

Edited by MeoBeo, 30 March 2016 - 05:13 .

  • 0

#26
Cloud

Cloud

    KAPPA

  • Ex-Staff
  • PipPipPip
  • 1,498 posts

 

You can use _G.GoSWalk:ForceTarget(barrel)

and correct api is _G.GoSWalk:GetCurrentMode() Keepo

if _G.GoSWalk:GetCurrentMode()== 0 and barrel then
    _G.GoSWalk:ForceTarget(barrel)
else
   _G.GoSWalk:ForceTarget(nil)
end

Thanks :P , Yea i  know, but i wanted to attack the barrel with some logic so the user has some freedom, thanks anyways


  • 0

#27
BaeSuzy

BaeSuzy

    Advanced Member

  • Members
  • 388 posts
  • LocationBae Suzy

i think GIF need to added Main Character GP with pistol - - - - - - - bullet shot on Barrel then EXPLOSIVE "GP" by "Cloud" gif photoshop. what you think.


  • 1

#28
Cloud

Cloud

    KAPPA

  • Ex-Staff
  • PipPipPip
  • 1,498 posts

Updated.


  • 0

#29
BaeSuzy

BaeSuzy

    Advanced Member

  • Members
  • 388 posts
  • LocationBae Suzy

10/10 Best GFX desgin by Cloud Photoshop i ever see. please give him cookie.


  • 0

#30
Cloud

Cloud

    KAPPA

  • Ex-Staff
  • PipPipPip
  • 1,498 posts

Will update this when im back (ill be here most of april 1st) but ill be gone till sunday US central time. Until then, i will be afk, and will not be able to answer questions.


  • 0

#31
xJJx

xJJx

    Advanced Member

  • Members
  • 121 posts

Still got the bug where it uses W only in fountain after respawn, and not doing it in teamfights still :(

 

Barrel pred is way better too in combo, thanks!

 

Would love to see E laneclear soon, my manual clear is horrible LOL


Edited by xJJx, 01 April 2016 - 03:49 .

  • 0

#32
Cloud

Cloud

    KAPPA

  • Ex-Staff
  • PipPipPip
  • 1,498 posts

Still got the bug where it uses W only in fountain after respawn, and not doing it in teamfights still :(
 
Barrel pred is way better too in combo, thanks!
 
Would love to see E laneclear soon, my manual clear is horrible LOL

Of I get some time Sunday I'll look into it
  • 0

#33
xJJx

xJJx

    Advanced Member

  • Members
  • 121 posts

Of I get some time Sunday I'll look into it

 

No worries, thank you :)


  • 0

#34
zihobb520

zihobb520

    Advanced Member

  • Members
  • 263 posts

have one question ..combe is the best op ..but why play after 5 vs 5 can't auto Q the barriet? because autofoucs hero?

 

or bug?


  • 0

#35
zihobb520

zihobb520

    Advanced Member

  • Members
  • 263 posts

i mean e2 in 5vs5 after game can't give a combe only can' 1vs1 do it


  • 0

#36
Icesythe7

Icesythe7

    Forum Manager

  • Contributor
  • 181 posts

no skin changer?


  • 0

#37
Laquamie1

Laquamie1

    Advanced Member

  • Members
  • 126 posts

i mean e2 in 5vs5 after game can't give a combe only can' 1vs1 do it

yes that is true also I'm still getting the c++ runtime error :(
  • 0

#38
Laquamie1

Laquamie1

    Advanced Member

  • Members
  • 126 posts

yes that is true also I'm still getting the c++ runtime error :(

nvm I didn't update lmao
  • 0

#39
Cloud

Cloud

    KAPPA

  • Ex-Staff
  • PipPipPip
  • 1,498 posts

have one question ..combe is the best op ..but why play after 5 vs 5 can't auto Q the barriet? because autofoucs hero?

 

or bug?

 

i mean e2 in 5vs5 after game can't give a combe only can' 1vs1 do it

Team fight logic not implemented.

 

no skin changer?

Maybe soon

 

yes that is true also I'm still getting the c++ runtime error :(

 

nvm I didn't update lmao

kk


  • 0

#40
Cloud

Cloud

    KAPPA

  • Ex-Staff
  • PipPipPip
  • 1,498 posts

Complete coming very soon. I haven't started on it, but once all my school testing is up, will guarantee something really refined and robust.


  • 1




7 user(s) are reading this topic

0 members, 7 guests, 0 anonymous users