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[V14][IAC]LeeSin LeStar - ADDED WARDJUMP

leesin sin lee blind monk le star lestar thewelder welder

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146 replies to this topic

#41
DrGam3r

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bug http://prntscr.com/7xmxq7


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#42
deadonarrival

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you added IWALK? if so remove. this script aint using iwalk

well then i don't know what's going on i deleted iWalk.lua and this is what i got : 

 

http://postimg.org/image/swxisp4vr/


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#43
TheWelder

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working ?

yes its working :) dont forget do give a feedback :D

 

 

please can u add ward jump ,

still working on that, unfortunatly i havent that mutch tive to spend arround developing that logic. still im half way to acomplish it :)


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#44
DrGam3r

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btw i get error not working atm ?


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#45
junneth25

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 http://s24.postimg.o...l91/Leestar.jpg

 

 

pls help bro no menu of leestar!! graves and twitch are working!!!


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#46
deadonarrival

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yes its working :) dont forget do give a feedback :D

 

 

still working on that, unfortunatly i havent that mutch tive to spend arround developing that logic. still im half way to acomplish it :)

can you send me your common & testscript files in pm and see if i'm still having issues with it? 


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#47
TheWelder

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btw i get error not working atm ?

 

 http://s24.postimg.o...l91/Leestar.jpg

 

 

pls help bro no menu of leestar!! graves and twitch are working!!!

 

can you send me your common & testscript files in pm and see if i'm still having issues with it? 

Please All go get the latest Inspired.lua V12. And redownload LeStar LeeSin and try, there have been several updates today


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#48
TheWelder

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@Fixed


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#49
DrGam3r

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an error bro please fix http://prntscr.com/7xnszq


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#50
junneth25

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same now error!

 

[error looading lua]


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#51
deadonarrival

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same now error!

 

[error looading lua]

he probably wont fix it for awhile because inspired is on a updating spree.


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#52
TheWelder

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@REMOVED Inspired.lua so it wont need the lib anymore. Added essential codes only for this script from Inspired Lib. FIXED


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#53
deadonarrival

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@REMOVED Inspired.lua so it wont need the lib anymore. Added essential codes only for this script from Inspired Lib. FIXED

sot it's working now?


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#54
TheWelder

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sot it's working now?

im playing with it :D give me your feedback


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#55
TheWelder

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@Fully Fixed now 100% working with the new Inspired.lua


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#56
x4x0r1337

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NOT WORKING ::: >>

 

http://prntscr.com/7xpade


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#57
TheWelder

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NOT WORKING ::: >>

 

http://prntscr.com/7xpade

print me the code you have and your common folder please.


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#58
x4x0r1337

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/Common/Lee.lua 

require('Inspired')
minionTable = {}
--wardTable = {}
--ver 1.0.0.2, added GetCloserIsnecToMinion
--api 0.0.4
--Made by TheWelder

--ItemGhostWard aka sightstone 2049
--sightward aka ward 2044

Config = scriptConfig("leesin", "LeStar:")
Config.addParam("Q", "Use Q", SCRIPT_PARAM_ONOFF, true)
Config.addParam("W", "Use W", SCRIPT_PARAM_ONOFF, true)
Config.addParam("E", "Use E", SCRIPT_PARAM_ONOFF, true)
Config.addParam("R", "Use R", SCRIPT_PARAM_ONOFF, true)
Config.addParam("Combo", "Combo", SCRIPT_PARAM_KEYDOWN, string.byte(" "))

OnLoop(function(myHero)

local myHero = GetMyHero()
local myHeroPos = GetOrigin(myHero)
local champName = GetObjectName(myHero)
local target = GetCurrentTarget()
local targetPos = GetOrigin(target)

local allDMG = GetBonusDmg(myHero)+GetBaseDamage(myHero)
local perc90 = (allDMG*90)/100
local Qdmg = (GetCastLevel(myHero,_Q)*30)+50+perc90
local Edmg =(GetCastLevel(myHero,_E)*35)+25+allDMG
local Rdmg = (GetCastLevel(myHero,_R)*200)+(allDMG*2)

local minionPos = GetOrigin(minion)
local hero_origin = myHeroPos
local targetPos = GetOrigin(target)

--local ward1 = GetItemSlot(myHero,2045),GetItemSlot(myHero,2044),GetItemSlot(myHero,2049),GetItemSlot(myHero,2043)

	if champName == "LeeSin" then
		DrawText(string.format("%s LeStar", GetObjectName(myHero)),24,750,50,0xff00ff00);
		--if KeyIsDown(0x20) and IsObjectAlive(target) then
		if Config.Combo and IsObjectAlive(target) then
			if Config.Q then
				if ValidTarget(target,1000) then
					local FQpred = GetPredictionForPlayer(myHeroPos,target,GetMoveSpeed(target),2000,250,900,50,true,true)
					if CanUseSpell(myHero,_Q) == READY and FQpred.HitChance == 1 then
						CastSkillShot(_Q,FQpred.PredPos.x,FQpred.PredPos.y,FQpred.PredPos.z)
						CastTargetSpell(target,GetItemSlot(myHero,3153))
						CastTargetSpell(target,GetItemSlot(myHero,3144))
					end
				end
			end		
			if Config.E then
				if ValidTarget(target,350) then
					local FQpred = GetPredictionForPlayer(myHero,target,GetMoveSpeed(target),2000,250,350,50,true,true)
					if CanUseSpell(myHero,_E) == READY then
						CastSkillShot(_E,FQpred.PredPos.x,FQpred.PredPos.y,FQpred.PredPos.z)
						CastTargetSpell(target,GetItemSlot(myHero,3077))
						CastTargetSpell(target,GetItemSlot(myHero,3074))
						CastTargetSpell(target,GetItemSlot(myHero,3143))

					end
				end
			end
			if Config.W then
				if IsInDistance(target,1300) and IsObjectAlive(target) then
					--if GetDistance(minion,target) < GetDistance(myHero,target) and GetDistance(myHero,target) > 200 then 
					local minion = XlosestMinion(myHeroPos,MINION_ALLY)
					if minion and GetOrigin(minion) ~= nil then
						if GetDistance(minion,target) < GetDistance(myHero,target) and GetDistance(myHero,target) > 200 then 
							if CanUseSpell(myHero,_W) == READY then
								CastTargetSpell(minion,_W)	
							end
						end
					end
					else
					if GetDistance(myHero,target) < 200 then 
						if CanUseSpell(myHero,_W) == READY then
							CastTargetSpell(myHero,_W)	
						end
					end
				end
			end
			if Config.R then
				if ValidTarget(target,375) then
					if CalcDamage(myHero, target, Rdmg) > GetCurrentHP(target) + GetHPRegen(target) then
						if CanUseSpell(myHero,_R) == READY then
							CastTargetSpell(target,_R)
						end
					end
				end
			end
		end
	else
	DrawText(string.format("%s not suported", GetObjectName(myHero)),24,750,50,0xffffff00)
	end
end)

--[[OnProcessSpell(function(target,spell)

	if target and target == myHero and spell then
		if spell.name:lower():find("itemghostward") then
			waitTickCount = GetTickCount() + 13500
		end
	end

end)]]

--Credits to Inspired

function XlosestMinion(pos, team)
    local minion = nil
    for k,v in pairs(GetAllMinions()) do 
        local objTeam = GetTeam(v)
        if not minion and v and objTeam == team then minion = v end
        if minion and v and objTeam == team and GetDistanceSqr(GetOrigin(minion),pos) > GetDistanceSqr(GetOrigin(v),pos) then
            minion = v
        end
    end
    return minion
end

function GetAllMinions(team)
  local result = {}
  for _,k in pairs(minionTable) do
    if k and not IsDead(k) then
      if not team or GetTeam(k) == team then
        result[_] = k
      end
    else
      minionTable[_] = nil
    end
  end
  return result
end


testscript1.lua

require('Inspired')
require('IWalk')
require('twgank')
require('Lee')
pcall( require, GetObjectName(GetMyHero()) ) 

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#59
TheWelder

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/Common/Lee.lua 

require('Inspired')
minionTable = {}
--wardTable = {}
--ver 1.0.0.2, added GetCloserIsnecToMinion
--api 0.0.4
--Made by TheWelder

--ItemGhostWard aka sightstone 2049
--sightward aka ward 2044

Config = scriptConfig("leesin", "LeStar:")
Config.addParam("Q", "Use Q", SCRIPT_PARAM_ONOFF, true)
Config.addParam("W", "Use W", SCRIPT_PARAM_ONOFF, true)
Config.addParam("E", "Use E", SCRIPT_PARAM_ONOFF, true)
Config.addParam("R", "Use R", SCRIPT_PARAM_ONOFF, true)
Config.addParam("Combo", "Combo", SCRIPT_PARAM_KEYDOWN, string.byte(" "))

OnLoop(function(myHero)

local myHero = GetMyHero()
local myHeroPos = GetOrigin(myHero)
local champName = GetObjectName(myHero)
local target = GetCurrentTarget()
local targetPos = GetOrigin(target)

local allDMG = GetBonusDmg(myHero)+GetBaseDamage(myHero)
local perc90 = (allDMG*90)/100
local Qdmg = (GetCastLevel(myHero,_Q)*30)+50+perc90
local Edmg =(GetCastLevel(myHero,_E)*35)+25+allDMG
local Rdmg = (GetCastLevel(myHero,_R)*200)+(allDMG*2)

local minionPos = GetOrigin(minion)
local hero_origin = myHeroPos
local targetPos = GetOrigin(target)

--local ward1 = GetItemSlot(myHero,2045),GetItemSlot(myHero,2044),GetItemSlot(myHero,2049),GetItemSlot(myHero,2043)

	if champName == "LeeSin" then
		DrawText(string.format("%s LeStar", GetObjectName(myHero)),24,750,50,0xff00ff00);
		--if KeyIsDown(0x20) and IsObjectAlive(target) then
		if Config.Combo and IsObjectAlive(target) then
			if Config.Q then
				if ValidTarget(target,1000) then
					local FQpred = GetPredictionForPlayer(myHeroPos,target,GetMoveSpeed(target),2000,250,900,50,true,true)
					if CanUseSpell(myHero,_Q) == READY and FQpred.HitChance == 1 then
						CastSkillShot(_Q,FQpred.PredPos.x,FQpred.PredPos.y,FQpred.PredPos.z)
						CastTargetSpell(target,GetItemSlot(myHero,3153))
						CastTargetSpell(target,GetItemSlot(myHero,3144))
					end
				end
			end		
			if Config.E then
				if ValidTarget(target,350) then
					local FQpred = GetPredictionForPlayer(myHero,target,GetMoveSpeed(target),2000,250,350,50,true,true)
					if CanUseSpell(myHero,_E) == READY then
						CastSkillShot(_E,FQpred.PredPos.x,FQpred.PredPos.y,FQpred.PredPos.z)
						CastTargetSpell(target,GetItemSlot(myHero,3077))
						CastTargetSpell(target,GetItemSlot(myHero,3074))
						CastTargetSpell(target,GetItemSlot(myHero,3143))

					end
				end
			end
			if Config.W then
				if IsInDistance(target,1300) and IsObjectAlive(target) then
					--if GetDistance(minion,target) < GetDistance(myHero,target) and GetDistance(myHero,target) > 200 then 
					local minion = XlosestMinion(myHeroPos,MINION_ALLY)
					if minion and GetOrigin(minion) ~= nil then
						if GetDistance(minion,target) < GetDistance(myHero,target) and GetDistance(myHero,target) > 200 then 
							if CanUseSpell(myHero,_W) == READY then
								CastTargetSpell(minion,_W)	
							end
						end
					end
					else
					if GetDistance(myHero,target) < 200 then 
						if CanUseSpell(myHero,_W) == READY then
							CastTargetSpell(myHero,_W)	
						end
					end
				end
			end
			if Config.R then
				if ValidTarget(target,375) then
					if CalcDamage(myHero, target, Rdmg) > GetCurrentHP(target) + GetHPRegen(target) then
						if CanUseSpell(myHero,_R) == READY then
							CastTargetSpell(target,_R)
						end
					end
				end
			end
		end
	else
	DrawText(string.format("%s not suported", GetObjectName(myHero)),24,750,50,0xffffff00)
	end
end)

--[[OnProcessSpell(function(target,spell)

	if target and target == myHero and spell then
		if spell.name:lower():find("itemghostward") then
			waitTickCount = GetTickCount() + 13500
		end
	end

end)]]

--Credits to Inspired

function XlosestMinion(pos, team)
    local minion = nil
    for k,v in pairs(GetAllMinions()) do 
        local objTeam = GetTeam(v)
        if not minion and v and objTeam == team then minion = v end
        if minion and v and objTeam == team and GetDistanceSqr(GetOrigin(minion),pos) > GetDistanceSqr(GetOrigin(v),pos) then
            minion = v
        end
    end
    return minion
end

function GetAllMinions(team)
  local result = {}
  for _,k in pairs(minionTable) do
    if k and not IsDead(k) then
      if not team or GetTeam(k) == team then
        result[_] = k
      end
    else
      minionTable[_] = nil
    end
  end
  return result
end


testscript1.lua

require('Inspired')
require('IWalk')
require('twgank')
require('Lee')
pcall( require, GetObjectName(GetMyHero()) ) 

That Code is OutDATED! use this one :

require('Inspired')
minionTable = {}
--wardTable = {}
--ver 1.0.0.2, added GetCloserIsnecToMinion
--api 0.0.4
--Made by TheWelder

--ItemGhostWard aka sightstone 2049
--sightward aka ward 2044

Config = scriptConfig("leesin", "LeStar:")
Config.addParam("Q", "Use Q", SCRIPT_PARAM_ONOFF, true)
Config.addParam("W", "Use W", SCRIPT_PARAM_ONOFF, true)
Config.addParam("E", "Use E", SCRIPT_PARAM_ONOFF, true)
Config.addParam("R", "Use R", SCRIPT_PARAM_ONOFF, true)
Config.addParam("Combo", "Combo", SCRIPT_PARAM_KEYDOWN, string.byte(" "))

OnLoop(function(myHero)

local myHero = GetMyHero()
local myHeroPos = GetOrigin(myHero)
local champName = GetObjectName(myHero)
local target = GetCurrentTarget()
local targetPos = GetOrigin(target)

local allDMG = GetBonusDmg(myHero)+GetBaseDamage(myHero)
local perc90 = (allDMG*90)/100
local Qdmg = (GetCastLevel(myHero,_Q)*30)+50+perc90
local Edmg =(GetCastLevel(myHero,_E)*35)+25+allDMG
local Rdmg = (GetCastLevel(myHero,_R)*200)+(allDMG*2)

local minionPos = GetOrigin(minion)
local hero_origin = myHeroPos
local targetPos = GetOrigin(target)

--local ward1 = GetItemSlot(myHero,2045),GetItemSlot(myHero,2044),GetItemSlot(myHero,2049),GetItemSlot(myHero,2043)

	if champName == "LeeSin" then
		DrawText(string.format("%s LeStar", GetObjectName(myHero)),24,750,50,0xff00ff00);
		--if KeyIsDown(0x20) and IsObjectAlive(target) then
		if Config.Combo and IsObjectAlive(target) then
			if Config.Q then
				if ValidTarget(target,1000) then
					local FQpred = GetPredictionForPlayer(myHeroPos,target,GetMoveSpeed(target),2000,250,900,50,true,true)
					if CanUseSpell(myHero,_Q) == READY and FQpred.HitChance == 1 then
						CastSkillShot(_Q,FQpred.PredPos.x,FQpred.PredPos.y,FQpred.PredPos.z)
						CastTargetSpell(target,GetItemSlot(myHero,3153))
						CastTargetSpell(target,GetItemSlot(myHero,3144))
					end
				end
			end		
			if Config.E then
				if ValidTarget(target,350) then
					local FQpred = GetPredictionForPlayer(myHero,target,GetMoveSpeed(target),2000,250,350,50,true,true)
					if CanUseSpell(myHero,_E) == READY then
						CastSkillShot(_E,FQpred.PredPos.x,FQpred.PredPos.y,FQpred.PredPos.z)
						CastTargetSpell(target,GetItemSlot(myHero,3077))
						CastTargetSpell(target,GetItemSlot(myHero,3074))
						CastTargetSpell(target,GetItemSlot(myHero,3143))

					end
				end
			end
			if Config.W then
				if IsInDistance(target,1300) and IsObjectAlive(target) then
					--if GetDistance(minion,target) < GetDistance(myHero,target) and GetDistance(myHero,target) > 200 then 
					local minion = XlosestMinion(myHeroPos,MINION_ALLY)
					if minion and GetOrigin(minion) ~= nil then
						if GetDistance(minion,target) < GetDistance(myHero,target) and GetDistance(myHero,target) > 200 then 
							if CanUseSpell(myHero,_W) == READY then
								CastTargetSpell(minion,_W)	
							end
						end
					end
					else
					if GetDistance(myHero,target) < 200 then 
						if CanUseSpell(myHero,_W) == READY then
							CastTargetSpell(myHero,_W)	
						end
					end
				end
			end
			if Config.R then
				if ValidTarget(target,375) then
					if CalcDamage(myHero, target, Rdmg) > GetCurrentHP(target) + GetHPRegen(target) then
						if CanUseSpell(myHero,_R) == READY then
							CastTargetSpell(target,_R)
						end
					end
				end
			end
		end
	else
	DrawText(string.format("%s not suported", GetObjectName(myHero)),24,750,50,0xffffff00)
	end
end)

--[[OnProcessSpell(function(target,spell)

	if target and target == myHero and spell then
		if spell.name:lower():find("itemghostward") then
			waitTickCount = GetTickCount() + 13500
		end
	end

end)]]

--Credits to Inspired

function XlosestMinion(pos, team)
    local minion = nil
    for k,v in pairs(GetAllMinions()) do 
        local objTeam = GetTeam(v)
        if not minion and v and objTeam == team then minion = v end
        if minion and v and objTeam == team and GetDistanceSqr(GetOrigin(minion),pos) > GetDistanceSqr(GetOrigin(v),pos) then
            minion = v
        end
    end
    return minion
end

function GetAllMinions(team)
  local result = {}
  for _,k in pairs(minionTable) do
    if k and not IsDead(k) then
      if not team or GetTeam(k) == team then
        result[_] = k
      end
    else
      minionTable[_] = nil
    end
  end
  return result
end


  • 0

#60
x4x0r1337

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I tryed new code,and i get same error again.

 

http://prntscr.com/7xpade


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Also tagged with one or more of these keywords: leesin, sin, lee, blind, monk, le, star, lestar, thewelder, welder

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