http://i.imgur.com/otzdUFh.jpg
I dont have the menu signs? and the summoner icons on the right dont appear?
Best Answer Aristo , 06 March 2018 - 11:54
/Closed last update 1year+
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I dont have the menu signs? and the summoner icons on the right dont appear?
http://i.imgur.com/otzdUFh.jpg
I dont have the menu signs? and the summoner icons on the right dont appear?
do you use CrashFix?
do you use CrashFix?
Where can i find it?
Where can i find it?
just asked if you are using it.
just asked if you are using it.
Sry, no i dont think im using it.
Blitzcrank added?
Sry, no i dont think im using it.
Blitzcrank added?
Because i'm ingame now, and i can customize settings from blitzcrank.
Can you add a option to load champ on and off, cause i use another script for blitz
Ty much appreciated
Because i'm ingame now, and i can customize settings from blitzcrank.
Can you add a option to load champ on and off, cause i use another script for blitz
Ty much appreciated
well it's not really officialy supported yet.
Crashes on startup. Everytime i go ingame with bots/players i get a bugsplat
Crashes on startup. Everytime i go ingame with bots/players i get a bugsplat
not my script bad, reported it tho, try using CrashFix
v0.11 Update:
-Added Vayne (OP DAMN Q/E Logic)
-Improved Youmuus/Hydra Usage on the activator
-Some Azir Insec improvments
as soon as the target gets in range it will calculate if they will get stunned taking in account their current path.
Haven't had time to test the Vayne but does it have Q animation canceling and Q AA fast reset?
Also, I think the activation inside the script is doing a lot, same with the smite because I have it installed as different scripts just in case I wanna use a script not done by you.
Whenever I use a script by you, it double loads with conflicting settings. But that's imo.
Haven't had time to test the Vayne but does it have Q animation canceling and Q AA fast reset?
Also, I think the activation inside the script is doing a lot, same with the smite because I have it installed as different scripts just in case I wanna use a script not done by you.
Whenever I use a script by you, it double loads with conflicting settings. But that's imo.
hey , im using CS.R Vayne and it feels like its not using items (botrk) when activator is ON
and also not using condemn to interrupt nor stun (even if they're next to wall)
im using orbwalker DAC.R
and farm prediction gos
adding screenshot
https://postimg.org/image/n4yrvfe17/
this error shows up alot of time in the game, myb its related ? thx for help !
also its not bug with all the spells cuz its tumbling perfectly. just not stunning/interrupting and not using the items
hey , im using CS.R Vayne and it feels like its not using items (botrk) when activator is ON
and also not using condemn to interrupt nor stun (even if they're next to wall)
im using orbwalker DAC.R
and farm prediction gos
adding screenshot
https://postimg.org/image/n4yrvfe17/
this error shows up alot of time in the game, myb its related ? thx for help !
also its not bug with all the spells cuz its tumbling perfectly. just not stunning/interrupting and not using the items
that error is literally related to the antigapcloser.. could you tell me your allies/enemies ? else everything is working fine
hey , im using CS.R Vayne and it feels like its not using items (botrk) when activator is ON
and also not using condemn to interrupt nor stun (even if they're next to wall)
im using orbwalker DAC.R
and farm prediction gos
adding screenshot
https://postimg.org/image/n4yrvfe17/
this error shows up alot of time in the game, myb its related ? thx for help !
also its not bug with all the spells cuz its tumbling perfectly. just not stunning/interrupting and not using the items
i actually don't get it, your ChallengerCommon seems to be outdated, the line 366 is just different than live ChallengerCommon.lua file located here : https://github.com/D...Common.lua#L366
just ignore this post pls im sorry :S
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