I don't see a menu for Ryze.
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D3ftlandAIO v3.5 a lot of incoming updates !!
#761
Posted 11 September 2015 - 03:12
#762
Posted 11 September 2015 - 03:18
Kalista loaded up easy and worked fine, but somehow the script was draining FPS again. Had to F6 on several occasions.
#763
Posted 11 September 2015 - 03:22
Kalista loaded up easy and worked fine, but somehow the script was draining FPS again. Had to F6 on several occasions.
blame Inspired :^)
#764
Posted 11 September 2015 - 03:26
Jinx is looking good
#765
Posted 11 September 2015 - 03:27
why there is no menu for victor and vayne? the other script like blits/cassi/kalista are working fine? hmmm
#766
Posted 11 September 2015 - 04:11
why there is no menu for victor and vayne? the other script like blits/cassi/kalista are working fine? hmmm
what ?? im sure vayne and viktor are fine too, i just tested yesterday.
#767
Posted 11 September 2015 - 04:18
i don't know, i'd already update inspired and iow! and redownload the script, our client is from NA!
#768
Posted 11 September 2015 - 04:18
still can't load vayne
Viktor still error when press space and c
I'm sure I use the newest scripts and IOW
#769
Posted 11 September 2015 - 04:19
if you cant load the script try requiring it in testscript1
#770
Posted 11 September 2015 - 04:43
-Blitzcrank bug
when you near enemies that Q range is short 125 range detect. it didn't grab that long range 925, because Range 925 is out of range detect bug. i think that you gotta fix your Pred true number 925 range.
#771
Posted 11 September 2015 - 04:53
inspired u do dis a lot of fps drain
#772
Posted 11 September 2015 - 05:05
Jinx is good but sometimes my client will close and said bug splat error
#773
Posted 11 September 2015 - 05:07
Script Vayne :C
#774
Posted 11 September 2015 - 05:10
Script Vayne :C
4-7
so bad script
#775
Posted 11 September 2015 - 05:13
The kalista works fine. For viktor u must wait some time in game to work. Vayne wont load (some error) Gj tho
Also can u force Viktor to fast autoattack after he casts e(it works kinda like a reset)?
Vayne works fine just had to properly update the mapposition files
#776
Posted 11 September 2015 - 06:29
Vayne not load =/
#777
Posted 11 September 2015 - 06:32
Deftsu, great work with the scripts. I've just modified your Vayne script (for my personal use) to use the built in F7 orb walker instead of IOW. It works so much better and there are no FPS drops. Maybe you could release additional version for ppl who like the built in orb walker? Inspired is doing tons of good stuff, but at this point his IOW isn't as good as the original orb walker.
Oh and some feedback for your Vayne script. There is an issue with auto Q. The sequence should be AA-->Q-->AA (the AA after Q should be instant, thx to the Q resetting the AA timer). Instead, right now your script allows the character to move after tumble (probably its waiting for the reset of the AA timer, which is already reset thanks to Q?). I'm not sure if its related to your script or the orb walker, but when I disable your Auto Q and tumble manually, it works fine.
Anyway, keep up the good work man!
#778
Posted 11 September 2015 - 06:49
geting error vayn inspird.lau 930
#779
Posted 11 September 2015 - 07:22
pls update thresh.. :C
#780
Posted 11 September 2015 - 09:54
Script making me drop fps, disabled drawings already :|
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