WizKalibog, on 13 Sept 2015 - 12:56 PM, said:
baseult not perfect now
always left hp :3
why not perfect ??

Jinx script is amazing, but because a lot of fps drop.
I tried out the Baseult, when i try it in game it flicks off and on and it doesn't stay permanently when i enable it, any idea why that happens?
And i really admire all the work that you people put into these scripts, awesome work.
minitrix, on 13 Sept 2015 - 5:16 PM, said:
Vayne script ta giving some problems here
most often the Vayne does not use the items, not the normal attack and delay to give Q: s.
The only thing that works is the self E
thousand apologies for the error English, I had to use google translator
jinx script getting bug splat why ? :S
MY MAN !
Even when he has no pc he keeps updating his scripts !
Hi! Since the IOW orb walker has some issues right now (fps drops, no AA resets after Q, capped attack speed) I decided to modify Deftsu's Vayne script in order for it to work with the built in F7 Orb Walker. What do you get thanks to this solution?
Requirements are the same as Deftsu's version, without IOW of course. So you need Inspired.lua by Inspired and Wall functions by Maxxxel.
testscript1.lua:
require('Inspired') pcall( require, GetObjectName(GetMyHero()) )
F7 settings:
And ofc, Enable Scripts Engine in the loader.
If you want to see how it works, there you go: https://www.youtube....h?v=itXngIPnL5k
Since Deftsu didn't want me to distribute this version (ppl will nag him about it), but allowed me to PM it to people, I'll send it to anyone who wants it via PM. Just ask me for the link.
Shiv, on 13 Sept 2015 - 8:33 PM, said:
Hi! Since the IOW orb walker has some issues right now (fps drops, no AA resets after Q, capped attack speed) I decided to modify Deftsu's Vayne script in order for it to work with the built in F7 Orb Walker. What do you get thanks to this solution?
Requirements are the same as Deftsu's version, without IOW of course. So you need Inspired.lua by Inspired and Wall functions by Maxxxel.
- F7 orb walk
- no fps drops
- AA reset after using Q (yay!)
testscript1.lua:
require('Inspired')
pcall( require, GetObjectName(GetMyHero()) )
F7 settings:
And ofc, Enable Scripts Engine in the loader.
Since Deftsu didn't want me to distribute this version (ppl will nag him about it), but allowed me to PM it to people, I'll send it to anyone who wants it via PM. Just ask me for the link.
All the scripts are updated including AutoIgnite/smite KS fixes and Jinx have a better fps improvements (still need Inspired fix for perfect fps)
fixing vayne Q delay now.. #HYPE
Edit : Vayne updated !
Edit2 : Blitz updated for better FPS !
Jinx script amazing works like charm IOW is kinda nah just use script to land w+e and just manual with mouse attk that is b i think and yes last game i sniped TF with baseult great work
dmanesku, on 13 Sept 2015 - 11:24 PM, said:
Jinx script amazing works like charm IOW is kinda nah just use script to land w+e and just manual with mouse attk that is b i think and yes last game i sniped TF with baseult great work
vayne no inject
Yasuo work???
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