Rakli, a issue: after you requested to add the line [require("DatChampion"); eg] in testscript1, all his scripts has caused bugsplat. You could try to fix it, or return to the previous state when it was not necessary to add this line?
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DatAnnie v1.7 - Updated to [v30] *New update 29 september.
#41
Posted 18 September 2015 - 10:09
#42
Posted 18 September 2015 - 10:52
Rakli, a issue: after you requested to add the line [require("DatChampion"); eg] in testscript1, all his scripts has caused bugsplat. You could try to fix it, or return to the previous state when it was not necessary to add this line?
Well i could return it to previous state, but first i must know when you get the bugsplat? before match starts in the middle of it or else? and are you getting bugsplats on all of my scripts?
#43
Posted 19 September 2015 - 10:11
Im getting bugsplat at Annie when i click SPACE or V to laneclear.
#44
Posted 19 September 2015 - 10:12
message box saying no annie .dll files..that is ok?
#45
Posted 19 September 2015 - 10:33
Rakli, a issue: after you requested to add the line [require("DatChampion"); eg] in testscript1, all his scripts has caused bugsplat. You could try to fix it, or return to the previous state when it was not necessary to add this line?
message box saying no annie .dll files..that is ok?
Im getting bugsplat at Annie when i click SPACE or V to laneclear.
Probably the problem is in version v1.4 Low hp code because this problem didn't occur in the previous versions. i will try to fix it now
#46
Posted 19 September 2015 - 11:56
Probably the problem is in version v1.4 Low hp code because this problem didn't occur in the previous versions. i will try to fix it now
Other scripts aren't causing bug splat more, only Annie, sometimes, for me
message box saying no annie .dll files..that is ok?
This message appears in the Morgana script too, Rakli... and the issue of weak focus logic also happens in Morgana.
#47
Posted 19 September 2015 - 12:53
Ok huge update v1.5(Completely upgraded entire script thanks to bug reports and suggestions!):
Fixed bug which caused combo or harass to cast Q on minions. wombocombo yes you were right about it! awesome that you found it!
Fixed bugsplats
Improved FPS usage by function usage
Should be incredible now, report me your feedback!
#48
Posted 19 September 2015 - 01:03
Raki you op. Hahahahaha
#49
Posted 19 September 2015 - 02:14
Ok huge update v1.5(Completely upgraded entire script thanks to bug reports and suggestions!):
Fixed bug which caused combo or harass to cast Q on minions. wombocombo yes you were right about it! awesome that you found it!
Fixed bugsplats
Improved FPS usage by function usage
Should be incredible now, report me your feedback!
Can you make one for Soraka? People in Lsharp all accept she is a very OP sp with script, and I think it is not easy to make a good prediction for her Q. No working Soraka now, I used to just use her for ranked with GoS.
#50
Posted 19 September 2015 - 02:34
Ok huge update v1.5(Completely upgraded entire script thanks to bug reports and suggestions!):
Fixed bug which caused combo or harass to cast Q on minions. wombocombo yes you were right about it! awesome that you found it!
Fixed bugsplats
Improved FPS usage by function usage
Should be incredible now, report me your feedback!
You are te best, Rakli.
#51
Posted 19 September 2015 - 02:40
Can you make one for Soraka? People in Lsharp all accept she is a very OP sp with script, and I think it is not easy to make a good prediction for her Q. No working Soraka now, I used to just use her for ranked with GoS.
Yea why not, it might be my next champ.
You are te best, Rakli.
Thanks you a lot man seriously.
#52
Posted 20 September 2015 - 01:36
fps 10/10 auto Q 100/10
#53
Posted 20 September 2015 - 09:47
fps 10/10 auto Q 100/10
Glad to hear
#54
Posted 25 September 2015 - 08:12
Hi there! I got problem with message OnLoop about DatAnnie:99:bad argument #6 and Sometimes Inspired.lua:955:bad argument #2 Can u help me with that?
#55
Posted 26 September 2015 - 01:25
Hi there! I got problem with message OnLoop about DatAnnie:99:bad argument #6 and Sometimes Inspired.lua:955:bad argument #2 Can u help me with that?
Fixed, script is updated to v30 now.
#56
Posted 26 September 2015 - 06:32
hi rakli, nice to meet u
could u add a new function that damage calculation for full combo?
#57
Posted 26 September 2015 - 06:35
hi rakli, nice to meet u
could u add a new function that damage calculation for full combo?
Sure, thanks for suggestion.
#58
Posted 26 September 2015 - 08:05
hi rakli, nice to meet u
could u add a new function that damage calculation for full combo?
Sure, thanks for suggestion.
This feature is available now : Draw text is killable enemies with Q+W+R, Q+W or just Q. (default Q+W+R).
#59
Posted 27 September 2015 - 06:19
Please could you possibly make these options :
Do not use the Q at last hit when the stun is active.
Use E automatically to activate the stun .
Use Q and W for farm jungle .
Congratulations on the script , it's very good! Sorry for bad English.
#60
Posted 27 September 2015 - 06:42
This feature is available now : Draw text is killable enemies with Q+W+R, Q+W or just Q. (default Q+W+R).
um... would make a full combo damage bar better than draw text? which may look more intuitively?
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