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Bitchcrank - Prediction Test


Best Answer Aristo , 30 March 2018 - 06:27

Closed,if you want bc script try it Sikaka's aio:
http://gamingonstero...u-miss-fortune/ Go to the full post »


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9 replies to this topic

#1
sikaka

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This is a super simple champion script testing a implementation of some new prediction methods. Please report bugs - especially conditions where it throws skillshots completely off base or types of gapclosers/escapes it fails to target properly. 

 

 

Here's a list of what special skills should be handled... Test them and add requests for more pls! <3

 

[Special Prediction]

-Summoner Teleport

-Interrupt Channeled Spells

-Hourglass Targeting

 

[Revives]

-Guardian Angel

-Zilean R

-Aatrox passive

 

[Windup Blinks]

-Ekko E

-Yi Q

-Katarina E (Will NOT be accurate with blitzcrank because she has radius she can choose and no way to predict 100%)

-Ezreal E

-Kassadin R

 

[Instant Blinks]

 

-Summoner flash

-Lissandra E2

-Leblanc W2

 

 

 

Features are simple

 

 

Whitelist targets to grab (does not currently check for non white list targets body blocking, aka beta!)

Auto hook immobile targets: Immobile, dashing, blinking, teleporting, reviving, hourglass

Combo button will grab any whitelist target based on hit chance. 1 = its in range and not blocked, 2 = its standing still or JUST changed walk direction, 3 = doing some sort of action, 4 = nearly guaranteed to hit based on spell radius and intercept time and predicted reaction time of target

Auto R on enemy count

Auto R on killsteal

 

 

Pretty sure there are orbwalkers to reset auto attacks with E so I'll leave that functionality to them!

installtogos.jpg


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#2
redbull59

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Thanks, hitchance 1-2 dont check all time collisions minions, other hitchance dont check sometimes. Can you add auto E


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#3
sikaka

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It will check for minions but if they change path it has no way to predict that right now (not sure if its doable with current api)

 

Honestly shouldn't be using hitchance at all - it's intended for targeting the types of reaction type auto hooks I listed. It's not meant to actually play the champ with.

 

 

<edit> Actually collision detection in combo mode was disabled entirely - sorry about that and thanks for the report.


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#4
sikaka

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Updated

 

Auto R now to interrupt channeled abilities

Built in Auto E: If you auto attack an enemy champion it will use E to reset your auto attack

Fixed Combo minion collision check

 

Assuming there's no major issues I will add this blitz code into Auto in the next release. I'd really like to get a few people to test it though and offer suggestions or improvements. Thanks!


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#5
snpblazer

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I will try a test when i am home and give u feedback noone looks at beta scripts i got u


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#6
Aristo

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I will try a test when i am home and give u feedback noone looks at beta scripts i got u

I'm ready to move topic Doge


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#7
sikaka

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I'm ready to move topic Doge

 

 

I already built this into Auto... I didnt get much feedback so I did some tests myself and found no issue so released it. All good :)


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#8
Tocsin

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I already built this into Auto... I didnt get much feedback so I did some tests myself and found no issue so released it. All good :)

Usually you only hear if it doesn't work..so it must be awesome right!

I use your auto for when I fill support with good results


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#9
sikaka

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Usually you only hear if it doesn't work..so it must be awesome right!

I use your auto for when I fill support with good results

 

Thanks glad you're enjoying! 

 

Make sure to update frequently cause I've been updating it a bunch recently. It now includes the new prediction so should perform miles beyond what it used to.


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#10
Aristo

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✓  Best Answer
Closed,if you want bc script try it Sikaka's aio:
http://gamingonstero...u-miss-fortune/
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