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Sivir - Blocking Test


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15 replies to this topic

#1
sikaka

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Using sivir as a testbed for predicted incoming skillshots. It's nothing fancy and the script is a mess of a bunch of scripts thrown together but it 'works' and I'd like feedback :)

 

 

Features

  • Auto Spellshield on Whitelist spells (Limited selection. Only handles linear skillshots)
  • Auto W in combo after auto attacking (mana limit)
  • Auto Q in combo after auto attacking (accuracy and mana limit)
  • Auto Q on immobile targets (mana limit)

Supported Skills

  • Ahri Q/E
  • Mumu Q
  • Anivia Q
  • Ashe R
  • Arelion Q/R
  • Brand Q
  • Braum Q/R
  • Blitzcrank Q
  • Cait Q/Q2
  • Lux Q
  • Morg Q
  • Rengar E/E2
  • Thresh Q/E
  • Varus Q/R

 

Its a pretty small list but I want to work out kinks with the prediction before I go through logging every missile and spell name in the game... I'd hate to do all that then find I didn't record a key piece of information I'll need later. 

 

 

Circular, Arc and targeted spells will be coming later once all kinks are worked out. The script functions just fine with the existing block list :)

 

XrkoehA.gif

 

 

 

 

 

 

installtogos.jpg


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#2
Aristo

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Wow :o Kreygasm Thanks for effort!Appreciate!!

(and my idea need Vayne E Doge)
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#3
sikaka

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Wow :o Kreygasm Thanks for effort!Appreciate!!

(and my idea need Vayne E Doge)

 

Vayne E is a targeted ability. Those are actually really easy to handle but right now I'm only focusing on skillshots. Once all major line skillshots are handled I will be looking at circular ones, then after that I will touch on targeted skills cause they are the easiest :D

 

The goal with this is to be able to know not only what abilities are coming in but also their damage. This would mean not only perfect spellshields but also better killsteal or ally saving code.... that's a very long term goal though :D


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#4
DamnedNooB

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XrkoehA.gif

Quality cokblok!

Doge /


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#5
ReverseMisaya

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at least localize the math library  B)


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#6
sikaka

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at least localize the math library  B)

 

 

It will be when it's been put into something useful :D


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#7
ReverseMisaya

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It will be when it's been put into something useful :D

 

I assumed it was a bad coding habit, since your auto script is put into something useful and you didnt do it there either.


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#8
sikaka

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I assumed it was a bad coding habit, since your auto script is put into something useful and you didnt do it there either.

 

maybe I'm thinking of something else cause I was under the impression I had everything in there except for a couple functions local. No clue how to use lua though so that's prob the issue.


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#9
DamnedNooB

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maybe I'm thinking of something else cause I was under the impression I had everything in there except for a couple functions local. No clue how to use lua though so that's prob the issue.

https://stackoverflo...s-faster-in-lua
https://springrts.co...Lua_Performance
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#10
sikaka

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Both weird and interesting - I was only aware of localizing variables, not functions. Will look into it in the future.


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#11
DamnedNooB

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Both weird and interesting - I was only aware of localizing variables, not functions. Will look into it in the future.


Same Kappa, thnx ReverseMisaya for the hint :)
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#12
yaddle

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Hello there, I can confirm your HPred use less fps with some little localization


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#13
Aristo

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Added to Database:
https://gos-db.tk/


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#14
vladimir23

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can you update? many errors and randomly casts Q when it is turned off. Also doesnt auto cast W.

 

Just remove everything and leave autocast W in combo and sivir shield block thats all we need


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#15
kingxd

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Hey, can you do the same with nocturne?


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#16
sikaka

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This thread should probably be closed. Please refer to my Alpha lib thread as it's where all this concept got moved to and expanded on. Anyone is welcome to write scripts using my library ofc and I'm working on writing a lot of new champs using it in the upcoming auto 3.0 


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