Script is still in development and is likely missing some features. I'm just looking to get a playable script out that's using some components of my Alpha lib to help test it for potential issues and to inspire further development for myself.
Script Features
W+Q Bounce combo: If your W is near an enemy hero who is in Q range, it will detonate W while casting Q towards where it thinks they will land. This should result in nearly 100% accuracy for a reliable burst combo.
W Peel: If enemy in target list comes within peel range, it will drop W between you and them and use it to knock yourself back. This still needs work - I'll be making sure it knocks you in opposite directions as enemy in the future to improve reliability.
Q/E Combo: Simple accuracy based combo - built some prediction into Alpha. It might not be perfect but it works. DOES NOT SUPPORT BOUNCED Q RANGES YET
Q Killsteal: if a target can be killed with Q and accuracy test passes it will launch Q at them (even if not in combo)
R Enemy# Combo: Simply drops ult across a specified number of enemies when combo is active. Works well enough.
Flash Targeting: Blinks (flash, zed w2, zed r2, liss e2, leblanc w2) will cause you to cast Q or E on them where they landed. You can toggle it, it's just a test.
Requirements/Install Instructions
Alpha.lua must be in your common folder. You can download the library from this link
https://raw.githubus...aster/Alpha.lua
No other libraries are needed. Prediction, damage calculations, etc are all handled within Alpha.
Install the script below