## Features
- Combo/Harass/Clear/Jungle logic
- Q/W/E usage with simple timing and range checks
- R single-target auto-cast when the target is killable (multi-target R intentionally removed)
- Q Edge Helper
- Dynamically computes and moves to an optimal position so enemies sit on Lillia Q's outer ring (true damage)
- Works via orbwalker OnPreMovement hook (GOS/SDK/Common) or fallback move commands
- Optional on-screen helper marker
- Prediction integration
- Plugs into `DepressivePrediction` if available (toggleable), otherwise falls back to basic positioning
- Drawings
- Q/W/E/R ranges
- Optional helper marker and line to the helper position
- Performance controls
- Tunable hero scanning and auto-check intervals