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Durp1001

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  1. My GOS Config Upon request, I have sat down and fine-tuned my config for sharing. Since everyone apparently is gatekeeping theirs, and I don't think that is the GOS way, here it is. Ball Prediction Everything remains at Default values. Wave Dash Bot Same as default, if I remember correctly. Continuous mode: Zap Dash, for fast recoveries. Main Aerial Mode: Freestyle I prefer it to auto-correct using both air rolls. This is a personal preference and can be toggled, but used correctly it is a real advantage: it can take the faster path with air roll left, which in my testing gives a better 50, or at least a better touch. Take Off: Disabled. I believe you improve far more with GOS without it. All you need to learn is positioning, and if you haven't learned it yet, you will over time. Final Orientation: Disabled. I prefer to free air roll or take over from the bot when changing trajectory, adjusting, or redirecting. Recommendation for people in low ranks: Turning Final Orientation on is not a bad idea. It is likely easier for players climbing ranks than using GOS purely as an assist. Redirect also works as a final orientation, though I have not tuned it, so adjust it as you see fit. Second Mode: Freestyle 2 I enjoy flip resets, so Freestyle 2 uses essentially the same settings as Freestyle. The only difference is the final orientation mode: Final Orientation: Flip Reset 2. Its effectiveness can be tuned depending on what you want to do after getting the reset. Final Orientation Distance: intentionally set low. I like to go for Musty flicks and sit slightly behind the ball to beat players who challenge me in the air. With a low distance, the car rotates before the ball and close to it, which: Catches defenders off guard. With a fast reset while they are already up, I can put it past them. Hides the reset. Opponents can't see me get the flip as easily. Creates hesitation. Sitting behind the ball makes them second-guess the challenge. Demolition Bot and Car Vision Not essential for me. Use them if you like; I occasionally enable demos during aerials simply because it's fun. Visuals I clip my shots often, which triggers the prediction lines, so I regularly disable the following: All prediction lines Ball intercept display Car vision Enemy boost Boost timers If you decide to try my config, I would really appreciate hearing how it works for you. Feel free to leave a reply with your thoughts, any adjustments you made, or what did and didn't suit your playstyle. Even a short thank you means a lot and lets me know it's worth sharing more. //Durp TARLBotSettings.ini
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