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[CS:R] Challenger Series : Reborn v0.31 [Added : Camille]


Best Answer Aristo , 06 March 2018 - 11:54

/Closed  last update 1year+

/Moved to archive

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1165 replies to this topic

#101
RageSphere

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image.png

This is showing when someone's recalling, and the recall display is bugged too.
Hope you fix this soon! :) I like all the effort you guys are doing for us (because the script is just free and the scripts are made with an effort and by awesome people), we appreciate that :D


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#102
AnhDuc

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does it have the option to disable those "dots"?


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#103
Ryzuki

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does it have the option to disable those "dots"?

Maybe somethings like "enemy skill's levels"


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#104
AnhDuc

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Maybe somethings like "enemy skill's levels"

 

thanks :D

btw your kogmaw uses R too often -> lack of mana :)


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#105
Deftsu

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does it have the option to disable those "dots"?

 

those dots are there so you know the skill level :)


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#106
AnhDuc

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those dots are there so you know the skill level :)

 

i know but they somehow distract me, (at least for me) too much things are shown :D

an option would be nice, if you dont mind of course :P


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#107
Ryzuki

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thanks :D

btw your kogmaw uses R too often -> lack of mana :)

Combo or ? And you can setting the R in misc menu


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#108
Deftsu

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i know but they somehow distract me, (at least for me) too much things are shown :D

an option would be nice, if you dont mind of course :P

 

allright, next update :)


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#109
Deftsu

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image.png

This is showing when someone's recalling, and the recall display is bugged too.
Hope you fix this soon! :) I like all the effort you guys are doing for us (because the script is just free and the scripts are made with an effort and by awesome people), we appreciate that :D

 

thank you for your kind words ^_^

for the recall tracker error, can you tell me on which champ does it happen ? (also what's your champion) and do you have any error besides that? (as i'm pretty sure there is nothing wrong yet on my code)


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#110
Deftsu

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v0.07 Update:

-Added an option to enable/disable skill level tracking (cooldown tracker) 6d5f8c2845f255d53d251eab9b253709.gif

-Fixed a bug where Ward/Trap tracker was only working on ally wards/traps


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#111
AnhDuc

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Combo or ? And you can setting the R in misc menu

 

i'll check it out, thanks :)


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#112
AnhDuc

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is "detect hidden enemy in bush if exp are shared" possible? :drool:


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#113
AnhDuc

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not sure if this comes from your script:

 

- the spells checker shows only 2 black boxes (does this need sprite?)

- enemies last seen position and its timer doesnt return to base after the recall is done


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#114
Deftsu

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is "detect hidden enemy in bush if exp are shared" possible? :drool:

 

yes, next update


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#115
AnhDuc

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not sure if this comes from your script:

 

- the spells checker shows only 2 black boxes (does this need sprite?)

- enemies last seen position and its timer doesnt return to base after the recall is done

and please add the option to disable traps, wards's circle :)


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#116
Deftsu

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not sure if this comes from your script:

 

- the spells checker shows only 2 black boxes (does this need sprite?)

- enemies last seen position and its timer doesnt return to base after the recall is done

 

-what do you mean?

-i know, will be updated eventually


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#117
AnhDuc

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-what do you mean?

-i know, will be updated eventually

 

i mean i dont know whether these two error lines come from your script: http://2.pik.vn/2016...5b2e6640f5c.png

and please add the option to disable traps, wards's circle :)


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#118
jonahz

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 Hi, GJ, script is awesome. But can you add move sprites recall tracker? I play in 1366x768 and recall sprites is eclipsed.
P/s: 1 question: cd tracker, recall tracker, jungle tracker is safe?


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#119
Deftsu

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i mean i dont know whether these two error lines come from your script: http://2.pik.vn/2016...5b2e6640f5c.png

and please add the option to disable traps, wards's circle :)

 

yeah np i'll add them 

 

f9b27ac0f97b410aaa2af8a7cc6c1dc4.png


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#120
AnhDuc

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and please change the timer (since the last time enemies went into fog) to second so the number will be bigger (time since last seen: 70 71 72, instead of 01:10, 01:11)


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