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[Patch 10.x] Evade v0.83 | Added new spells | Disable Missile Detectiion for better FPS

evade

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#601
s914611805

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Which spells? Some spells are known as not detected by Gos core

not evade : Nautilus :Q  | Thersh:E | Irelia:E | Xerath:Q | Velkoz:Q | Orianna:Q | Miss:Q | Darius:E | Akali:E | Caitlyn:E | KaiSa:W | Viktor :E

need add range :

Blitzcrank: Q length +30  width +10 | Cassiopeia:Q radius +20 | 

-------------------------

This evade  logic  perfect  ,hope  better


  • 0

#602
s914611805

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not evade : Nautilus :Q  | Thersh:E | Irelia:E | Xerath:Q | Velkoz:Q | Orianna:Q | Miss:Q | Darius:E | Akali:E | Caitlyn:E | KaiSa:W | Viktor :E  | Malphite:R | Sion:E R | Veigar:W | Urgot:Q R | Janna:Q | Shen:E | Sejuani:R |Varus:Q | Zac : Q E | VI:Q | Ornn: Q R | Xayah :Q E AA

 

 

need add range :

Blitzcrank: Q length +30  width +10 | Cassiopeia:Q radius +20 | Swain:E length +50 

-------------------------

This evade  logic  perfect  ,hope  better


  • 0

#603
CocainCat

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your evade is dog****.


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#604
aymen

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Hasn't been working so great for me the last few days, but i'll give it another shot and come back with an update.


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#605
taigr

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I dont get why people flames MeoBeo.. It does not detect skillshots if they are casted from fog of war (atleast this i have noticed)

otherwise works good few scripts does not work so well with it cause there is no evade check so it SOMETIMES cast spells to moving direction (trying cast example vayne E on air instead of enemy or skillshot goes wrong direction)


  • 0

#606
Aristo

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Pinned.


  • 0

#607
leux10

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Why doesnt it work? When I use other scripts its fine. I press F6 and turn on Evade, press F6 again then all my scripts stop working?


  • 0

#608
JSN

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Seems to be working fine for be so not sure.


  • 0

#609
Meeboo

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Pushed v0.70

    - Fixed Thresh's E

    - Fixed Malphite's R

    - Fixed Irelia's W & R


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#610
Meeboo

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not evade : Nautilus :Q  | Thersh:EIrelia:E | Xerath:Q | Velkoz:Q | Orianna:Q | Miss:Q | Darius:E | Akali:E | Caitlyn:E | KaiSa:W | Viktor :E

need add range :

Blitzcrank: Q length +30  width +10 | Cassiopeia:Q radius +20 | 

-------------------------

This evade  logic  perfect  ,hope  better

gos doesn't detect spells in red


  • 0

#611
Ark223

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gos doesn't detect spells in red

Game.ParticleCount too?


  • 0

#612
Meeboo

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Game.ParticleCount too?

May work but fps issue
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#613
iSaga

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May work but fps issue

You can use activespell. Xerath if you can find how long he channels and where he faces.

Orianna you can do missiles. Its doomball

Irelias E i believe is a missile until static then find the segment.

I only know those 3.
  • 1

#614
Hasenheide

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can u add a function to see if evade is on or not pls

just a small text "evade on / evade off) ? :D


  • 0

#615
kaylea1

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crashes with lazy, wr, gosu

works only when it wants to

i downloaded from github to loader.

any special installation process I am missing or is anyone experiencing crash?


  • 0

#616
jokehoward

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crashes with lazy, wr, gosu

works only when it wants to

i downloaded from github to loader.

any special installation process I am missing or is anyone experiencing crash?

 

Just you, works fine on my end.


  • -1

#617
Hasenheide

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Can u add this pls:

 

thresh q drawing

teemo shroom draw

shaco box draw

 

evade: teemo shroom, caitlynn trap


  • 0

#618
Meeboo

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can u add a function to see if evade is on or not pls

just a small text "evade on / evade off) ? :D

Added v0.71

 

Can u add this pls:

 

thresh q drawing

teemo shroom draw

shaco box draw

 

evade: teemo shroom, caitlynn trap

gos detect thresh's q in wrong direction so not possible atm. may check awareness scripts for teemo shroom and shaco box


  • 0

#619
iSaga

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Added v0.71

gos detect thresh's q in wrong direction so not possible atm. may check awareness scripts for teemo shroom and shaco box


For thresh just check when he channels Q then extend the range to max range based on where he is facing. I think the second animation has a channel time.
  • 0

#620
Linkyr

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this evade is so bad


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