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[Beta v21] Eternal Orbwalker

Orbwalker

Best Answer Toshibiotro , 02 April 2017 - 03:33

Changelog
v2: Fixed lasthitting issues
v3: Fixed Graves damage + fixed weird orbwalking around Syndra + fixed some errors

v4: Fixed undertower lasthitting + code cleanup + better performance
v5: Enabled for patch 7.7 + added a lot more bonus damages

v6: Fixed Nidalee damage + added Sona auto attack reset + disabled auto attacks while Gragas and Galio are channeling

v7: Added auto update + disabled auto attacks when using Kennen's e + removed farm delay + fixed weird orbwalker stuttering + increased jungle orbwalking speed
v8: Faster kiting + fixed Rengar jump orbwalking + should work with GoSEvade now
v9: Fixed a huge mistake in the animation time calculation orbwalker should perform much smoother now

v10: Fixed Poppy damage + block attacks during Zac R + block movements and attacks during Zac E

v11: Added Titanic Hydra to auto attack resets + fixed Draven axe damage + fixed Cho'Gath damage

v12: Fixed Graves orbwalking + fixed weird Twitch orbwalking stop + better auto attack cancel detection

v13: Enabled for patch 7.8 + fixed weird orbwalking around Zyra seeds + tweaked laneclear + blocked attacks while blinded + added API

v14: Added Rakan and Xayah attack data + added better stick to target settings + fixed Ahri lasthitting

v15: Enabled for patch 7.9

v16: Fixed TF ultimate bug

v17: Perfect max range orbwalking + reworked buff manager + doesn't attack Jax if his stun is up + improved stick to target

v18: Enabled for patch 7.10

v19: Enabled for patch 7.11

v20: Enabled for patch 7.12

v21: Enabled for patch 7.13

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221 replies to this topic

#81
dasneko13

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Got a buffer overflow error on the top left playing twitch. It was while lane pushing with default configuration.


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#82
Toshibiotro

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Got a buffer overflow error on the top left playing twitch. It was while lane pushing with default configuration.

were you using the orbwalker alone?


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#83
Iaacov

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Does not work together with GosEvade :(

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#84
Toshibiotro

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Does not work together with GosEvade :(

 

blame MeoBeo


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#85
gopeto57

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misses some cs with azir, but i guess thats cus of the core?xd


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#86
gopeto57

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btw im not trying to be picky or anything i just thought u might wnana know


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#87
Toshibiotro

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btw im not trying to be picky or anything i just thought u might wnana know

did you try jungle clear speed since last update?


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#88
ZSHacker

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FPS drop from 60 to 30 after 10-15 mins


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#89
Toshibiotro

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FPS drop from 60 to 30 after 10-15 mins

try the orb alone


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#90
ZSHacker

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try the orb alone

I was using CS:R and the orb, turns out it was CS:R giving some FPS drops


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#91
gopeto57

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i have tried jungle clear, its good with lucian will test other champs later today.


Edited by gopeto57, 07 April 2017 - 12:58 .

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#92
gopeto57

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I was using CS:R and the orb, turns out it was CS:R giving some FPS drops

Deftsu's scripts are fps heavy and glitchy right now.


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#93
Deftsu

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Deftsu's scripts are fps heavy and glitchy right now.


didn't touch them since months though.
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#94
Deftsu

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GetTickCount() + (GetLatency() / 2) >= self.LastAttack + (self.AnimationTime * 1000)
shrug


that's not the fastest :kek:
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#95
gopeto57

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that's not the fastest :kek:

why dont you make a faster orbwalker then =D


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#96
Toshibiotro

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why dont you make a faster orbwalker then =D

it is the fastest, he's just chatting **** :fappa:


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#97
gopeto57

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Faster kiting? it didnt seem like it can kite much faster than it already was lol


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#98
Toshibiotro

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Faster kiting? it didnt seem like it can kite much faster than it already was lol

magic


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#99
gopeto57

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kites abit slower with kalista than current attack speed
like if you buy any high attack speed (most noticable at 2.5) and just let her aa without doing anything a
training dummy in the sandbox mode u can see she autos way faster than with combo


Edited by gopeto57, 07 April 2017 - 06:49 .

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#100
Toshibiotro

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kites abit slower with kalista than current attack speed

theres a threshold on kalista's jumping kiting
thats not the orb but the game itself, it will always auto attack faster while standing still or walking compared to using kalista's passive


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