Got a buffer overflow error on the top left playing twitch. It was while lane pushing with default configuration.
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Toshibiotro
,
02 April 2017 - 03:33
Changelog
v2: Fixed lasthitting issues
v3: Fixed Graves damage + fixed weird orbwalking around Syndra + fixed some errors
v4: Fixed undertower lasthitting + code cleanup + better performance
v5: Enabled for patch 7.7 + added a lot more bonus damages
v6: Fixed Nidalee damage + added Sona auto attack reset + disabled auto attacks while Gragas and Galio are channeling
v7: Added auto update + disabled auto attacks when using Kennen's e + removed farm delay + fixed weird orbwalker stuttering + increased jungle orbwalking speed
v8: Faster kiting + fixed Rengar jump orbwalking + should work with GoSEvade now
v9: Fixed a huge mistake in the animation time calculation orbwalker should perform much smoother now
v10: Fixed Poppy damage + block attacks during Zac R + block movements and attacks during Zac E
v11: Added Titanic Hydra to auto attack resets + fixed Draven axe damage + fixed Cho'Gath damage
v12: Fixed Graves orbwalking + fixed weird Twitch orbwalking stop + better auto attack cancel detection
v13: Enabled for patch 7.8 + fixed weird orbwalking around Zyra seeds + tweaked laneclear + blocked attacks while blinded + added API
v14: Added Rakan and Xayah attack data + added better stick to target settings + fixed Ahri lasthitting
v15: Enabled for patch 7.9
v16: Fixed TF ultimate bug
v17: Perfect max range orbwalking + reworked buff manager + doesn't attack Jax if his stun is up + improved stick to target
v18: Enabled for patch 7.10
v19: Enabled for patch 7.11
v20: Enabled for patch 7.12
v21: Enabled for patch 7.13
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#81
Posted 06 April 2017 - 06:15

#82
Posted 06 April 2017 - 06:18

Got a buffer overflow error on the top left playing twitch. It was while lane pushing with default configuration.
were you using the orbwalker alone?
#83
Posted 07 April 2017 - 10:10


#84
Posted 07 April 2017 - 11:22

Does not work together with GosEvade
blame MeoBeo
#85
Posted 07 April 2017 - 11:37

misses some cs with azir, but i guess thats cus of the core?xd
#86
Posted 07 April 2017 - 11:54

btw im not trying to be picky or anything i just thought u might wnana know
#87
Posted 07 April 2017 - 12:36

btw im not trying to be picky or anything i just thought u might wnana know
did you try jungle clear speed since last update?
#88
Posted 07 April 2017 - 12:49

FPS drop from 60 to 30 after 10-15 mins
#89
Posted 07 April 2017 - 12:51

FPS drop from 60 to 30 after 10-15 mins
try the orb alone
#90
Posted 07 April 2017 - 12:53

try the orb alone
I was using CS:R and the orb, turns out it was CS:R giving some FPS drops
#91
Posted 07 April 2017 - 12:57

i have tried jungle clear, its good with lucian will test other champs later today.
Edited by gopeto57, 07 April 2017 - 12:58 .
#92
Posted 07 April 2017 - 01:00

I was using CS:R and the orb, turns out it was CS:R giving some FPS drops
Deftsu's scripts are fps heavy and glitchy right now.
#93
Posted 07 April 2017 - 01:26

Deftsu's scripts are fps heavy and glitchy right now.
didn't touch them since months though.
#94
Posted 07 April 2017 - 01:27

GetTickCount() + (GetLatency() / 2) >= self.LastAttack + (self.AnimationTime * 1000)
that's not the fastest

#95
Posted 07 April 2017 - 01:34

that's not the fastest
why dont you make a faster orbwalker then =D
#96
Posted 07 April 2017 - 01:35

why dont you make a faster orbwalker then =D
it is the fastest, he's just chatting ****
#97
Posted 07 April 2017 - 06:38

Faster kiting? it didnt seem like it can kite much faster than it already was lol
#98
Posted 07 April 2017 - 06:46

Faster kiting? it didnt seem like it can kite much faster than it already was lol
magic
#99
Posted 07 April 2017 - 06:48

kites abit slower with kalista than current attack speed
like if you buy any high attack speed (most noticable at 2.5) and just let her aa without doing anything a
training dummy in the sandbox mode u can see she autos way faster than with combo
Edited by gopeto57, 07 April 2017 - 06:49 .
#100
Posted 07 April 2017 - 06:49

kites abit slower with kalista than current attack speed
theres a threshold on kalista's jumping kiting
thats not the orb but the game itself, it will always auto attack faster while standing still or walking compared to using kalista's passive
Also tagged with one or more of these keywords: Orbwalker
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