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GoS for RL: Detailed Information

RL RocketLeague

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709 replies to this topic

Poll: GoS for RL: Detailed Information (1815 member(s) have cast votes)

Which Aerial mode is your favorite ?

  1. Always Freestyle (749 votes [28.58%])

    Percentage of vote: 28.58%

  2. Alternate Freestyle (208 votes [7.94%])

    Percentage of vote: 7.94%

  3. Alternate Freestyle 2 (380 votes [14.50%])

    Percentage of vote: 14.50%

  4. Voted Normal Freestyle (428 votes [16.33%])

    Percentage of vote: 16.33%

  5. Normal Aerial (263 votes [10.03%])

    Percentage of vote: 10.03%

  6. Strict Aerial (99 votes [3.78%])

    Percentage of vote: 3.78%

  7. Upside Down Aerial (80 votes [3.05%])

    Percentage of vote: 3.05%

  8. Flip Resets (199 votes [7.59%])

    Percentage of vote: 7.59%

  9. Mixed Normal Mode (98 votes [3.74%])

    Percentage of vote: 3.74%

  10. Alternate Normal Aerial (41 votes [1.56%])

    Percentage of vote: 1.56%

  11. Alternate Normal Aerial 2 (24 votes [0.92%])

    Percentage of vote: 0.92%

  12. Alternate Normal Aerial 3 (30 votes [1.14%])

    Percentage of vote: 1.14%

  13. Alternate Normal Aerial 4 (22 votes [0.84%])

    Percentage of vote: 0.84%

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#461
m7mdz8

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I'm working on a ground dribble bot currently, so far it can match the speed of the ball and can dribble it towards the goal.

Might also implement flicking, but will see how good it can be

omggg !!

 niceeeeeeeeeeeeeeee Please do that pleaseeee

 Hope you can get it quickly. Very excited :DDDDDDDDDDDDDDDDD


  • 0

#462
ywest

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I'm working on a ground dribble bot currently, so far it can match the speed of the ball and can dribble it towards the goal.

Might also implement flicking, but will see how good it can be

 

Best news ever man.


  • 2

#463
NewCiper

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I'm working on a ground dribble bot currently, so far it can match the speed of the ball and can dribble it towards the goal.

Might also implement flicking, but will see how good it can be

(((( flicking ))) 
 
Very amazing news
 
This feature is very important to me, I am a champ, I always try to do it correctly but to no avail
 
Did you start to develop now? Or is it a future plan?
 
 

  • 0

#464
Heisa

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(((( flicking ))) 
 
Very amazing news
 
This feature is very important to me, I am a champ, I always try to do it correctly but to no avail
 
Did you start to develop now? Or is it a future plan?

It's in the works, but I have been very busy lately to finish it and release


  • 3

#465
Trollitica420

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It's in the works, but I have been very busy lately to finish it and release

Thank you heisa please try to include the turtle slide bug if possible too <3


  • 3

#466
Zurkje

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Can you add a half flip future or smthg like this?
  • 0

#467
Heisa

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Can you add a half flip future or smthg like this?

How would it be used ?


  • 0

#468
Zurkje

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How would it be used ?


Soo basicly you will press 1 button and it will make a half flick by it self
  • 0

#469
NewCiper

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I think it is very easy, it does not even need an addition, it is the easiest mechanic in the game, I tried a little and I was able to master it in minutes
  • 1

#470
vZumay

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It is undetected right? I think rl has no anti cheat, I consider to buy :)
  • 0

#471
Aristo

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It is undetected right? I think rl has no anti cheat, I consider to buy :)

Hello, yeah it is undetected and there is no anticheat just like you mentioned. 


  • 0

#472
Calvados

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I'm working on a ground dribble bot currently, so far it can match the speed of the ball and can dribble it towards the goal.

Might also implement flicking, but will see how good it can be

This is great news!!!
 
Do you intend to put the flick in version 3.2?
 
Has the launch date been set for you? I'm so excited I've been waiting for this feature for months

  • 2

#473
NewCiper

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This is great news!!!
 
Do you intend to put the flick in version 3.2?
 
Has the launch date been set for you? I'm so excited I've been waiting for this feature for months

 

When it's ready, the developer will release it, if there is a specific time it will surely tell us
 
+
 
We all hope it will be available in the next version, if not, that's fine, let's let the developer take their time to develop it

  • 3

#474
Calvados

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It's in the works, but I have been very busy lately to finish it and release


If you decide to make a flick, I strongly advise you to (flick 45 degrees), it is the strongest undisputed and the only one that is used directly in front of the goal, and the speed of the ball is always 100 km / h or above
  • 1

#475
NewCiper

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If you decide to make a flick, I strongly advise you to (flick 45 degrees), it is the strongest undisputed and the only one that is used directly in front of the goal, and the speed of the ball is always 100 km / h or above

I really hope it gets added
 
It's really OP, it's the strongest click, there and in all world leagues it is used frequently, if added it would be very easy to skip the champ because I'm stuck in it for months
I've also been trying to learn it for months, but to no avail, it's one of the hardest mechanics in the game, or I can say among the hardest.

  • 1

#476
Skurllex

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Thank you for this menu, i bought it yesterday like 6 hours ago and everything is working perfectly. I only must find the best settings and i will go to ssl xD

I am really excited to see new updates ! :D


  • 3

#477
foxtrotdeltaalpha

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Awesome work! Love all the features this program includes. I do hope that it becomes more controller-friendly because trying to activate the aerial bot while simultaneously trying to control the car in the air is very difficult! In the suggestions thread I posted one way that the Aerial Bot could be automatically activated to prevent the hotkey needing to be pressed each time. 

 

To the dev team, thank you again for listening to our feedback and continuing to update this program with new features.  


  • 3

#478
onehitb

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Hello @Heisa, I'd like to make a few suggestions, they maybe easy to implement because they are simply quality of life content that would expand the software capabilities quite significantly.

1. More than 2 hotkeys for aerial, I imagine this has been requested and doesn't sound too complicated. Would be great to be able to have all aerial types binded to diferrent hotkeys.

2.Independent aerial config, possibility to have different aerial presets for each hotkey, for example, 2 hotkeys for Normal Aerial but one uses type 1 intersection and the other hotkey uses type 2 intersection.

3. Profile Switching, possibility to hotswap kickoff settings and overall profile itself, for example, you play 200ms or 20ms, quick switch betwen kickoff settings for each latency, or even switch profiles mid game for a more defense focused approach, but that wouldn't be needed if the second suggestion is implemented ofc.

These are my suggestions, only constructive and I understand it could be harder than on my mind, since I'm no programmer. I'd love to hear back from you and what do you think about them.

 


  • 1

#479
Heisa

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I'm working on some cool features, so give me time, guys


  • 5

#480
Calvados

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Very nice, waiting for that, thank you for your great effort and for the strong features you offer at a very low price thank you again.

I'm curious to know what features will be available in the next update. Hmmmmm
  • 1





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