Is that menu made with all UE materials? It looks sick though!
If I remember correctly, it was using the engine's renderer functions on the canvas
Is that menu made with all UE materials? It looks sick though!
If I remember correctly, it was using the engine's renderer functions on the canvas
U dont have showcase aerial bot
If I remember correctly, it was using the engine's renderer functions on the canvas
good times haha!
Thank you guys for being a part of this journey.
For the sake of old times and to show the newcomers, here's something to remind us what it used to be.
The first ever GoS:RL v1.0.0 release:
https://youtu.be/p8C4JLiKsnQ
I was really proud of that menu as it was a pain in the ass to figure out and code. Oh and yikes! That left/right steering demolition bot![]()
And sure had fun with making these videos.
I'll gladly try to make it so people would understand though you probobaly don't need any help with that Hesia. Anyhow don't push yourself too hard Hesia, longing for the next update.
Potential suggestion
I was thinking yesterday on a suggestion on the menu itself, I would assume most people are not in fact advanced or well versed in the English language this could cause issues trying to read what each feature is about and actually understanding it. This suggestion is not at all necessary but I think it would provide a lot of help for people not understanding the description of the features. Potentially but this is quite far fetched you could translate the menu but that is just a tiny thing.
I'll gladly try to make it so people would understand though you probobaly don't need any help with that Hesia. Anyhow don't push yourself too hard Hesia, longing for the next update.
Some things might not translate perfectly into other languages, but I think this could be a solid suggestion; especially if the community can step in and help with translations once v4 is initially released. I have a feeling it’s coming very soon…
This; https://gamingonster...ed-information/
Plus
Google translate?
That information is outdated, and having it available directly in-game would be much more convenient. Users could easily read what each option does and adjust settings on the fly. I understand it’s not a top priority, but that’s exactly what a suggestion is meant for. There’s no need to be so dismissive of potential quality of life improvements.
i don’t think v4 is coming out this year. heisa said he wants the 4.0.0 release to be fully stable and support most game modes and all car hitboxes, which means he still has to test every part, fix bugs, crashes, and make sure everything works properly. since he’s doing all of that by himself, it’s easy to see why it’s taking so long.Some things might not translate perfectly into other languages, but I think this could be a solid suggestion; especially if the community can step in and help with translations once v4 is initially released. I have a feeling it’s coming very soon…
Potential suggestion
I was thinking yesterday on a suggestion on the menu itself, I would assume most people are not in fact advanced or well versed in the English language this could cause issues trying to read what each feature is about and actually understanding it. This suggestion is not at all necessary but I think it would provide a lot of help for people not understanding the description of the features. Potentially but this is quite far fetched you could translate the menu but that is just a tiny thing.
I'll gladly try to make it so people would understand though you probobaly don't need any help with that Hesia. Anyhow don't push yourself too hard Hesia, longing for the next update.
That’s a great idea. If the community collaborates on the translation the result will be much more accurate. I’d be happy to contribute with the Arabic version if they decide to move forward, and we could also use AI to quickly translate the tool into other languages, then refine it together for accuracy.
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