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V4 - Current Progress


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299 replies to this topic

#281
King98

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Heisa i need my fix

^^^^^^

Also really excited as i think it will work on heatseeker better


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#282
T0NI

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^^^^^^

Also really excited as i think it will work on heatseeker better

Excuse me, what is Heatseeker?


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#283
aniffo

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Excuse me, what is Heatseeker?

its a gamemode where you need to save the ball constantly, you score by having luck or sending your gold tm8 to bump the enemies.


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#284
King98

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its a gamemode where you need to save the ball constantly, you score by having luck or sending your gold tm8 to bump the enemies.

Luck? no you can redirect how i want 


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#285
Harbringer

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With EAC being announced and targeted for a April roll out. Will this delay V4?


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#286
SneakyFreak

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With EAC being announced and targeted for a April roll out. Will this delay V4?

As much as it will probably be delayed it might just be done for completely due to this. All these bots and DDoSers ruined it at this point.


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#287
lordofmonkey

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EAC before V4 hahahaaha hilarious 


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#288
King98

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unfortunately yes it will delay v4


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#289
Smartie

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Worse cases scenario: there isn’t an efficient and or good way to bypass eac; so we just get v4 in training. To tell you the truth, I really think the only viable option that still might have issues is 2pc for gos. But with us being public, signatures could still be detected, along with how the gos api/process could be tweaked to allow such a configuration.
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#290
gncabar

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Could you please update to v4? Let's at least enjoy it a bit before EAC arrives. Even if it's incomplete, don't we deserve at least some updates? Thanks.


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#291
King98

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ngl would be awesome


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#292
Smartie

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I’m really on board with this idea, but I think it’s important to remember that everything right now is still experimental. A lot of development work means isolating certain parts of the code so other areas can improve. If we can put together a system that works well enough for people to use, even if it has some crashes or bugs, I think it’s still worth doing. Especially since we’ve got less than a month left to enjoy online before GOS is basically offline only for a while. I’m also not sure that EAC will be easy to bypass at the hard code level. A lot of bot developers might have bypasses that work right now, but staying undetected long term is a different story. Realistically, v4 might end up being the best solution, especially with input smoothing and a proper EAC bypass built into it. Personally, I think once pathfinding is finished, we should shift our focus to making the system feel more cohesive and then work on a bypass specifically for v4. After that we can start adding more features. Another option could be using the current version as a testing ground. We could try different bypass methods and get a better understanding of the detection techniques Epic might use. That way Heisa can keep working on v4 while also developing a stronger bypass if the current version starts getting detected more often. We also cannot ignore that this version has already been in development for over two years, and now there is an even more complicated issue layered on top of everything. Because of that, I think it might be worth considering building a small dev team and bringing in testers so progress can move a bit faster. Expanding the community in a structured way could really help streamline things. I would honestly hate to see v4 delayed another two years over something like this, and this kind of approach could solve a lot of problems. Of course how people are selected would still be up to staff discretion, but hopefully you get what I mean.
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#293
aniffo

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the first thing you should worry about is that GoS:RL will most likely become discontinued instead of a v4 delay


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#294
Coopmeister

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the first thing you should worry about is that GoS:RL will most likely become discontinued instead of a v4 delay

More reason for him to just give us the update and let it ride


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#295
Smartie

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the first thing you should worry about is that GoS:RL will most likely become discontinued instead of a v4 delay

https://x.com/RL_Sta...9528895719?s=20 New talks about hardware ban. So you might not be far off. 


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#296
nugatyt

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Were cooked. **** bots
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#297
nugatyt

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Fuuuck

Edited by nugatyt, 07 March 2026 - 08:50 .

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#298
aniffo

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yeah it will never be the same once eac has ben implemented in april. For the most "cheaters" in rl, it wont even be worth cheating anymore. Hwid bans are gonna be a pain in the ass, getting your account banned alot faster and loosing all of your ranked grind. Trying to find a reliable spoofer which isnt sooo easy to do, and grind everything again isnt gonna be worth it at all. I really wish that we could have enjoyed V4 at least a few months before the eac Update, but that Obiously and sadly didnt happen. Just try to enjoy the last few weeks where we still can use GoS:Rl. Im very sure that we will miss these days.


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#299
Smartie

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Sadly this won’t stop the account sellers that mainly use the bots. But we got affected big time by it. Now, I’m sure all this won’t roll out all at once, but it’s still pretty devastating news. Really, my big thing that I will miss is the speed flip portion. (I play on such a high deadzone it’s easier to use that, than to manual.)
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#300
Marfix

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yeah it will never be the same once eac has ben implemented in april. For the most "cheaters" in rl, it wont even be worth cheating anymore. Hwid bans are gonna be a pain in the ass, getting your account banned alot faster and loosing all of your ranked grind. Trying to find a reliable spoofer which isnt sooo easy to do, and grind everything again isnt gonna be worth it at all. I really wish that we could have enjoyed V4 at least a few months before the eac Update, but that Obiously and sadly didnt happen. Just try to enjoy the last few weeks where we still can use GoS:Rl. Im very sure that we will miss these days.

People have found ways to bypass EAC and it's hwid ban system more than a decade. I don't understand why you are all hopeless. But it's not hard to bypass EAC. Atleast it's not hard as Vanguard.


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