local NasusMenu = Menu("Nasus", "Nasus")
NasusMenu:SubMenu("Combo", "Combo")
NasusMenu.Combo:Boolean("Q","Use Q",true)
NasusMenu.Combo:Boolean("W","Use W",true)
NasusMenu.Combo:Boolean("E","Use E",true)
NasusMenu.Combo:Boolean("R","Use R",true)
NasusMenu.Combo:Slider("RHP", "Use R if my HP < x%", 20, 5, 80, 1)
NasusMenu:SubMenu("Harass", "Harass")
NasusMenu.Harass:Boolean("Q","Use Q",true)
NasusMenu.Harass:Boolean("W","Use W",true)
NasusMenu.Harass:Boolean("E","Use E",false)
NasusMenu.Harass:Boolean("R","Use R",true)
NasusMenu.Harass:Slider("RHP", "Use R if my HP < x%", 20, 5, 80, 1)
NasusMenu:SubMenu("Stacks", "LastHit/LaneClear/Jungle")
NasusMenu.Stacks:Boolean("Q","Use LastHit Q",true)
NasusMenu.Stacks:Boolean("AQ","Auto LastHit Q if",true)
NasusMenu.Stacks:Slider("AQR", "Minion Range < x (Def.250)", 250, 50, 1500, 1)
NasusMenu.Stacks:Boolean("QLC","Use LaneClear Q",true)
NasusMenu:SubMenu("Items", "Items & Ignite")
NasusMenu.Items:Info("Nasus", "Only in Combo and Harass")
NasusMenu.Items:Boolean("Ignite","AutoIgnite if OOR and W+E NotReady",true)
NasusMenu.Items:Boolean("useTiamat", "Tiamat", true)
NasusMenu.Items:Boolean("useHydra", "Hydra", true)
NasusMenu.Items:Info("Nasus", " ")
NasusMenu.Items:Boolean("CutBlade", "Bilgewater Cutlass", true)
NasusMenu.Items:Slider("CutBlademyhp", "if My Health < x%", 50, 5, 100, 1)
NasusMenu.Items:Slider("CutBladeehp", "if Enemy Health < x%", 20, 5, 100, 1)
NasusMenu.Items:Info("Nasus", " ")
NasusMenu.Items:Boolean("bork", "Blade of the Ruined King", true)
NasusMenu.Items:Slider("borkmyhp", "if My Health < x%", 50, 5, 100, 1)
NasusMenu.Items:Slider("borkehp", "if Enemy Health < x%", 20, 5, 100, 1)
NasusMenu.Items:Info("Nasus", " ")
NasusMenu.Items:Boolean("ghostblade", "Youmuu's Ghostblade", true)
NasusMenu.Items:Slider("ghostbladeR", "If Enemy in Range (def: 600)", 600, 100, 2000, 1)
NasusMenu.Items:Info("Nasus", " ")
NasusMenu.Items:Boolean("useRedPot", "Elixir of Wrath(REDPOT)", true)
NasusMenu.Items:Slider("useRedPotR", "If Enemy in Range (def: 600)", 600, 100, 2000, 1)
NasusMenu.Items:Info("Nasus", " ")
NasusMenu.Items:Boolean("QSS", "Always Use QSS", true)
NasusMenu.Items:Slider("QSSHP", "if My Health < x%", 75, 0, 100, 1)
NasusMenu:SubMenu("KS", "KillSteal")
NasusMenu.KS:Boolean("Q","Use Q KS",true)
NasusMenu.KS:Boolean("E","Use E KS",true)
NasusMenu.KS:Boolean("WQ","Use W+Q KS",false)
NasusMenu.KS:Boolean("WEQ","Use W+E+Q KS",false)
NasusMenu:SubMenu("Misc", "Misc")
NasusMenu.Misc:Boolean("QAA","Draw QAA",true)
NasusMenu.Misc:Boolean("DMG","Draw DMG over HP",true)
NasusMenu.Misc:Info("Nasus", " ")
NasusMenu.Misc:Boolean("MGUN","Ultimate Notifier", true)
NasusMenu.Misc:Boolean("MGUNDEB","TEXT DEBUG", false)
NasusMenu.Misc:Slider("MGUNSIZE", "UN Text Size", 25, 5, 60, 1)
NasusMenu.Misc:Slider("MGUNX", "UN X POS", 35, 0, 1600, 1)
NasusMenu.Misc:Slider("MGUNY", "UN Y POS", 394, 0, 1055, 1)
Includes DMG Calc:
if GetItemSlot(myHero,3078) > 0 then
sheendmg2 = sheendmg2 + 1
end
if GotBuff(myHero, "sheen") >= 1 then
sheendmg = sheendmg + GetBaseDamage(myHero)*sheendmg2
end
if GotBuff(myHero, "itemfrozenfist") >= 1 and GetItemSlot(myHero,3025) then
frozendmg = frozendmg + GetBaseDamage(myHero)*1.25
end
if GotBuff(myHero, "lichbane") >= 1 and GetItemSlot(myHero,3100) then
lichbane = lichbane + GetBaseDamage(myHero)*0.75 + GetBonusAP(myHero)*0.5
end