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OpenPredict 0.05a

prediction library

Best Answer jouzuna , 25 January 2016 - 08:15

Updated to 0.05a!

- Added Fog-of-war prediction (for brief time).

- Added member predictInfo.timeToHit.

- Added global _G.OpenPredict_Version.

- GetHealthPrediction now return predicted health and aggro count.

- Fixed Health Prediction (a lot of bugs with previous version due to lack of testing).

- Fixed hit chance for conic spells (dynamic width based on distance & angle).

- Removed auto updater (will send to Feretorix each time I push an update from now).

- Removed _G.OpenPredict_Loaded (replaced with _G.OpenPredict_Version).

 

Example of checking OpenPredict version:

if _G.OpenPredict_Version and _G.OpenPredict_Version == "0.05" then
    -- Do stuff
end

Example of getting aggro count from GetHealthPrediction:

local pHealth, nAggro = GetHealthPrediction(target, 1)
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76 replies to this topic

#21
jouzuna

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hi

 

thanks to Icesythe7 for reporting, collision functions are fixed ready for the next update (apologies for this)

i will also include the auto updater he kindly sent me

 

health prediction is planned for this update so that you can farm easier and hit those skillshots when minions are about to die :)

 

if you have any other suggestions, please let me know :)


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#22
Platypus

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HAPPY NEW YEAR BOYS SHALL THE LASERS BE WITH YOU!


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#23
GNAAAAR

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tzIXy9O.png

 

? something is wrong with this forum, tsss


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#24
jouzuna

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Updated to 0.03a!

- Fixed minion collision


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#25
jouzuna

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I apologize for the lack of updates guys, been real busy at work

I still plan to add health prediction which I can hopefully add over the weekend :)


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#26
Zwei

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Very good perdiction. By far better than GoS/IPred :P


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#27
Feretorix

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Since lib is used in some scripts now, it is added into GoS as a common lib by default.

 

Feel free to use it in your scripts!


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#28
Zwei

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Since lib is used in some scripts now, it is added into GoS as a common lib by default.

 

Feel free to use it in your scripts!

Nice because I only used OpenPredict :P

 

Btw: Congrats for getting Dev ^.^


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#29
freem4n

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which are the pros and cons of this prediction over current ones?


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#30
Hanndel

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which are the pros and cons of this prediction over current ones?


Tons of maths
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#31
patrickpogi0047

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BabyRage


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#32
Zwei

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which are the pros and cons of this prediction over current ones?

This pred takes immobility and attack animation better into account.


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#33
AnhDuc

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are you Jorj from BoL :o


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#34
Zwei

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are you Jorj from BoL :o

look at the github a.k.a. yes


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#35
jouzuna

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Updated to 0.04a!

- Added health prediction (GetHealthPrediction).

- Removed double load message.


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#36
OxideSon

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thresh and blitz with that pred pls  Kreygasm


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#37
Krystra

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İs hitchance between 0-1 ?
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#38
Zwei

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İs hitchance between 0-1 ?

yes


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#39
derbanditoa

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thanks dude:)


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#40
asas

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Could you add something like only cast the skill when target is facing the same direction for x time, or would it be useless?


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