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Heisa

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Everything posted by Heisa

  1. Hey everyone, I wanted to ask the community how they would feel about me opening a Patreon page as an entirely optional way for people to further support the development of GoS:RL Lite and other future projects I will be doing and releasing on GoS. So I'm writing this topic to see what the community thinks before doing that. Over the years, a few generous people have had asked me if there was a way to further support my work outside of just buying it here and I have politely declined these offers. That being said, times change and I've been thinking about opening a page as a way for people support the time spent on everything. To be very clear: nothing major will ever be moved away from GoS. The project, updates, discussions, support, and the actual work would still remain here. You would not really be buying anything special. It's mostly for helping fund the work. Right now my rough idea is to have simple tiers: $3 Support - A basic support tier. You help fund development and keep the project and any future work going. $5 Backer - Supporter tier + occasional dev updates and dev-blog posts / behind-the-scenes notes. $10 Sponsor - Backer tier + your name in the credits/supporter list if you want, plus extra attention and consideration for a personal feature or different project requests. $25 Big Supporter - Same perks as Sponsor, mainly for people who want to support more. $50 Grifted Supporter - Joke/support tier at this point. Same perks, no extra obligations. For legends, and suspiciously generous people, haha. About feature requests: Sponsors and above could submit feature requests that get extra attention and consideration, but this would not guarantee that every request gets added. Features would still have to make sense for GoS:RL Lite for example. And very importantly, this will NOT take away from regular users who simply bought it and have requested a feature. I might also share small devblog posts or behind-the-scenes notes/screenshot/videos there, but at the time I'm writing this post I'm not sure yet if those would contain anything that the forum would not eventually see too. Possibly other projects I might be secretly working on to be released on GoS, but I don't want to split the community. So. This will be mostly for people who already wanted to support the work entirely voluntarily! And please share your thoughts/opinions. How would you feel about this kind of Patreon/support page? And if you have any other ideas, let me know! Thanks for reading.
  2. There's a post by me for type 2 injection in the private section
  3. I wouldn't say so, It's more v4 than than anything v3
  4. This depends on your skill level and is usually a preference. I prefer to drive myself but I am used to it and can perform better situationally than a hardcoded bot
  5. True, RL is another beast. Ayy, lmao: Thankfully that the game is not big, because its literally open source and not protected at all. It will be a disaster for everyone..
  6. Not gonna lie, I did try it for about 10 minutes, and it definitely has a nice physics-feel to it. The biggest issue is the playerbase as Feretorix has mentioned. I don't think there are even bots you can play against ? So start promoting it or something to get it going 😂
  7. It's unity engine? I might
  8. For real? Just give me a break...
  9. We are running through evasion tests and waiting for results right now. We'll give it a bit time and if we deem success we will release as soon as possible. That's a good idea. That feature will be back again, as long as its safe to achieve. We are doing this incrementally and hoping the next GoS: RL Lite versions will provide most of the GoS:RL V.4.0.0 features. But we have to be realistic in mind with what can be achieved under EAC. Also, I am planning to release the beta V4.0.0 version together with the GoS:RL Lite version, but it will be for offline play so that way people can at least see what was achieved from all the time and energy I spent on it
  10. We are not starting from scratch. I have the knowledge from all this time and it will be used to the extents that we can, all while under EAC. You have to understand the difference here with what we are dealing with, and between having a non-protected game which was before, and a protected one with EasyAntiCheat. In a non protected game, you can freely do anything with the memory, read & write, inject code, attach debuggers and so on. Under EAC you can still do that but you are severely limited. The memory is guarded, detects injections, strips your access, and actively scans the process and outside of it. Knowing this, you need to operate within it's rules and be realistic about it - which means you have to hide from their scans and be careful about what you touch. You cannot take v3.9+ or even v4 and just slap it under EAC. It will not work. The architecture is not there, and this is why you have to start minimal. Lean and mean and see how far you can push that.
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