Considering it's not officially supported, I doubt it will be updated anytime soon
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[OKAY✔️][Patch:13.x] GG Series - AIO | Orbwalker | Prediction | Jhin, Blitzcrank, Taric, ...
Best Answer Aristo , 16 July 2023 - 02:59
-GGAIO updated to version 1.9581!: Tested Kogmaw works fine. If you haven't received the update, re-install it manually: https://raw.githubus...aster/GGAIO.lua
-GGorbwalker updated to version 3.006!: You should have it automatically once you get into a game and hit f6-key twice.
If you haven't received it, re-install it manually: https://raw.githubus...GGOrbwalker.lua
Change-log:
- New Champ Naafiri added for Target selector
Thanks to Hightail and Icebar for the input and updates.
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#561
Posted 03 December 2023 - 12:27
#562
Posted 07 January 2024 - 05:42
Ezreal is off for some reason. The predictions maybe? Killer AIO is working well, but a lot of the combos are missing for the GGAIO. Haven't changed settings, maybe needs a small update?
#563
Posted 08 January 2024 - 05:19
GG Prediction is off. Also affecting other scripts /AIOs that utilize it.
#564
Posted 10 January 2024 - 10:54
can jhins ult be updated? they changed something and it doesnt autofire ?
#565
Posted 14 January 2024 - 06:39
can jhins ult be updated? they changed something and it doesnt autofire ?
is jhin still not working ?
#566
Posted 15 January 2024 - 10:06
It should be working.
#567
Posted 24 March 2024 - 07:17
For everyone who have issues with a sort of delay when attacking champions, minions or jungle camps:
GGORbwalker has a caching system which has some logic issue.
Look for this line of code in the lua and change it:
Change:
TempCacheTimeout = 3,
To:
TempCacheTimeout = 0,
#568
Posted 26 March 2024 - 11:09
can jhins ult be updated? they changed something and it doesnt autofire ?
is jhin still not working ?
GGAIO's [v1.958] Jhin's R auto fires for me
For everyone who have issues with a sort of delay when attacking champions, minions or jungle camps:
GGORbwalker has a caching system which has some logic issue.
Look for this line of code in the lua and change it:
Change:
TempCacheTimeout = 3,To:
TempCacheTimeout = 0,
Thank you,
I believe this was a performance things for EXT. Easy fix we'll push an update as soon as we can
Edited by Impuls, 26 March 2024 - 11:10 .
#569
Posted 08 May 2024 - 05:42
Orb is constantly freaking out over enemy senna souls, friendly void grubs, and a few other spells thinking they're clickable but they're not, it'll freeze you in place not kiting or moving attempting to spam click them.
So playing vs enemy senna and stuff where souls constantly spawn is freezing the orb and making it a bit unplayable.
Would also be nice if we can get a priority list of plants/other attackable objects while in lane clear etc.
Right now lane clear will try to spam blast plants and I would like to toggle that from being hit on laneclear or have it prioritize the health plant vs the blast plant.
#570
Posted 08 May 2024 - 03:11
I noticed this too and about plants, heimer turrets, zyra's plants, barrels from GO, etc, would be awesome if the Orbwalker could hit them.Orb is constantly freaking out over enemy senna souls, friendly void grubs, and a few other spells thinking they're clickable but they're not, it'll freeze you in place not kiting or moving attempting to spam click them.
So playing vs enemy senna and stuff where souls constantly spawn is freezing the orb and making it a bit unplayable.
Would also be nice if we can get a priority list of plants/other attackable objects while in lane clear etc.
Right now lane clear will try to spam blast plants and I would like to toggle that from being hit on laneclear or have it prioritize the health plant vs the blast plant.
#571
Posted 08 May 2024 - 07:34
I noticed this too and about plants, heimer turrets, zyra's plants, barrels from GO, etc, would be awesome if the Orbwalker could hit them.
Pushed the previous version back where those problems above were not happening.
Hit f6-key twice in game to get it fixed. Sorry for the trouble!
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