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[OKAY✔️][Patch:13.x] GG Series - AIO | Orbwalker | Prediction | Jhin, Blitzcrank, Taric, ...


Best Answer Aristo , 16 July 2023 - 02:59

-GGAIO updated to version 1.9581!: Tested Kogmaw works fine. If you haven't received the update, re-install it manually: https://raw.githubus...aster/GGAIO.lua

 

-GGorbwalker updated to version 3.006!: You should have it automatically once you get into a game and hit f6-key twice.

If you haven't received it, re-install it manually: https://raw.githubus...GGOrbwalker.lua

 

Change-log:

  • New Champ Naafiri added for Target selector
  • 18teruh.png

Thanks to Hightail and Icebar for the input and updates. 

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570 replies to this topic

#561
Rucka

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Considering it's not officially supported, I doubt it will be updated anytime soon


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#562
zbosch

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Ezreal is off for some reason. The predictions maybe? Killer AIO is working well, but a lot of the combos are missing for the GGAIO. Haven't changed settings, maybe needs a small update?


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#563
PSbaron

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GG Prediction is off.  Also affecting other scripts /AIOs that utilize it. 


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#564
borgcarloop

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can jhins ult be updated? they changed something and it doesnt autofire ?


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#565
tallywacker

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can jhins ult be updated? they changed something and it doesnt autofire ?

is jhin still not working ?


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#566
Aristo

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It should be working. 


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#567
Tren

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For everyone who have issues with a sort of delay when attacking champions, minions or jungle camps:

 

GGORbwalker has a caching system which has some logic issue.

 

Look for this line of code in the lua and change it:

 

Change:

TempCacheTimeout = 3,

To:

TempCacheTimeout = 0,

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#568
Impuls

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can jhins ult be updated? they changed something and it doesnt autofire ?

 

 

is jhin still not working ?

GGAIO's [v1.958] Jhin's R auto fires for me

 

 

For everyone who have issues with a sort of delay when attacking champions, minions or jungle camps:

 

GGORbwalker has a caching system which has some logic issue.

 

Look for this line of code in the lua and change it:

 

Change:

TempCacheTimeout = 3,

To:

TempCacheTimeout = 0,

Thank you,
I believe this was a performance things for EXT. Easy fix we'll push an update as soon as we can
 


Edited by Impuls, 26 March 2024 - 11:10 .

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#569
Doublelift

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Orb is constantly freaking out over enemy senna souls, friendly void grubs, and a few other spells thinking they're clickable but they're not, it'll freeze you in place not kiting or moving attempting to spam click them. 

So playing vs enemy senna and stuff where souls constantly spawn is freezing the orb and making it a bit unplayable.

Would also be nice if we can get a priority list of plants/other attackable objects while in lane clear etc. 

Right now lane clear will try to spam blast plants and I would like to toggle that from being hit on laneclear or have it prioritize the health plant vs the blast plant. 

 


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#570
TheWicker

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Orb is constantly freaking out over enemy senna souls, friendly void grubs, and a few other spells thinking they're clickable but they're not, it'll freeze you in place not kiting or moving attempting to spam click them. 

So playing vs enemy senna and stuff where souls constantly spawn is freezing the orb and making it a bit unplayable.

Would also be nice if we can get a priority list of plants/other attackable objects while in lane clear etc. 

Right now lane clear will try to spam blast plants and I would like to toggle that from being hit on laneclear or have it prioritize the health plant vs the blast plant.

I noticed this too and about plants, heimer turrets, zyra's plants, barrels from GO, etc, would be awesome if the Orbwalker could hit them.
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#571
Aristo

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I noticed this too and about plants, heimer turrets, zyra's plants, barrels from GO, etc, would be awesome if the Orbwalker could hit them.

Pushed the previous version back where those problems above were not happening.

 

Hit f6-key twice in game to get it fixed. Sorry for the trouble!


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