Hanndel, on 14 Nov 2015 - 12:09 PM, said:
W for as reset?
Then no W for anti-nuke :/
Best Answer Starific , 02 September 2016 - 12:14
Zwei, on 27 Aug 2016 - 12:36 PM, said:
Should be
Hey, if you're willing to update this, I could REALLY get ALOT of bugs and errors for this. Here's some I found so Far
Spells That Don't Get Dodged Properly :
-Pantheon (W) (Doesn't work if your too close)
-Teemo (Q) (Doesn't work if too Close again)
-Warwick {R} (Does it too early, and doesn't do it whilst being CC'd)
-Lee Sin {R} (Does it too early, and doesn't count as using hit ultimate up)
-TwistedFate (W) (Too Close, doesn't make it in Time)
(It Seems that any of the "Point and Click" Stun's/Debuffs don't seem to be dodged too well, either being too close, or too early)
Spells That Don't Have an Option to Dodge With :
-Taliyah (W)
-Kled {R}
-Fiddlesticks (Q)
-Xin Zhao {R} + (3 Hit Knock Up)
-Riven (W) + (Q - 3 Ability Knock Up)
-Rengar (E) (5 Stack Root)
-Nocturne (E) (2 Second Attach then Fear)
-Dianna (E) (AOE Pull)
Spells That Don't Have an Option to Follow With :
-Zed (W)
-Flash
-Pantheon {R}
-Riven Dashes (Q) + (E)
Suggestions To Add :
-W Auto Attack Reset if Killable
-W Anti-Nuke
-Q KS
-Smite Ks
-Use Smite in Combo
-Use Smite to Save Life
-Toggleable Key for "Q on Dashes"
Bugs I Found :
-If you're too close with the "Point and Click" Debuffs, it won't dodge in time, or dodge too early so it doesn't make them use their ability at all (I.E. Teemo Q, Pantheon W)
-No Option on which abilities to Use Q to Dodge Onto
-No Option for W Anti-Nuke
-No Option for Items KS
Go to the full post »shxds99, on 14 Nov 2015 - 4:41 PM, said:
This script was made, that everyone can edit the script file easily to add/remove spells. Just open it and edit the lineadd a checkbox if require to use Q to dodge it,coz it Q unnecessary spell like Katarina's Q which waste the cooldown.
If you could, can you either add more spells to dodge on this or explain to me how you would add champion spells in the code that have 2 forms? (Nid, Jayce, Gnar)
cosbytouchedme, on 19 Nov 2015 - 10:08 PM, said:
If you could, can you either add more spells to dodge on this or explain to me how you would add champion spells in the code that have 2 forms? (Nid, Jayce, Gnar)
You have to get the name of that spell. And put it in the table:
Example:
["Sejuani"] = {0,0,_Q},
Will cast Q on Seju whenever she uses Q in range.
First 0 is for the delay.
Second 0 is for the type:
-spelltype: 0 Normal --spelltype: 1 Targeted --spelltype: 2 Nuke --spelltype: 3 GapcloserLogge, on 19 Nov 2015 - 10:22 PM, said:
You have to get the name of that spell. And put it in the table:
Example:
["Sejuani"] = {0,0,_Q},Will cast Q on Seju whenever she uses Q in range.
First 0 is for the delay.
Second 0 is for the type:
-spelltype: 0 Normal --spelltype: 1 Targeted --spelltype: 2 Nuke --spelltype: 3 Gapcloser
Right I figured that much out, but is it the same way for champions with 2 forms? Like if I did ["Nidalee"] = {0,0,_Q}, how would I make it so it only worked for human form Nidalee instead of cougar form and vice versa?
cosbytouchedme, on 19 Nov 2015 - 10:35 PM, said:
Right I figured that much out, but is it the same way for champions with 2 forms? Like if I did ["Nidalee"] = {0,0,_Q}, how would I make it so it only worked for human form Nidalee instead of cougar form and vice versa?
Follow Flash?
I think should be nice a menu in game to select what skill you want to dodge or follow with Q, depends of the enemy champions in game.
Yeah, but I suck at custom menus and never got it working :/
Is it possible to Q a warwick ult? I tried adding it in, didn't work
Malzahar Ult dodged, but not on CD
Lee Sin and Skarner Ult can't be dodged
You know
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