Jump to content

Welcome to Gaming On Steroids Forums
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. This message will be removed once you have signed in.
Login to Account Create an Account
Photo

Flash Helper | April 26 - Update | Fixed Known bugs!

Flash Ext Helper

  • Please log in to reply
54 replies to this topic

#21
TheBob

TheBob

    Advanced Member

  • Members
  • 56 posts
  • LocationAZ, USA

UPDATE!

 

0.2.10 - April 2, 2017

  • Flashing Bugs Fixed
  • IC orbwalker Integration added (for checking the attack and movement state)
  • Drawing Bushes Added

  • 1

#22
Aerozy

Aerozy

    Advanced Member

  • Members
  • 252 posts
  • LocationMéxico

 

UPDATE!

 

0.2.10 - April 2, 2017

  • Flashing Bugs Fixed
  • IC orbwalker Integration added (for checking he attack and movement state)
  • Drawing Bushes Added

 

 

Not working, is crashing the loader.


  • 0

#23
TheBob

TheBob

    Advanced Member

  • Members
  • 56 posts
  • LocationAZ, USA

Not working, is crashing the loader.


Had a crash accidentally committed for about 30s, you got unlucky haha XD

Should be all good now.
Delete and re-install the script if not.

If it does happen again:
  • What orbwalker are you using?
  • What other scripts are you using?
  • Try uninstalling and re-installing ext

  • 0

#24
Nahilus

Nahilus

    Advanced Member

  • Members
  • 230 posts

This is still really buggy, in fact it might even be buggier than before. It usually is able to flash once per game then stops working after that. I have to reload scripts every time I Flash to get it to work again.


  • 0

#25
TheBob

TheBob

    Advanced Member

  • Members
  • 56 posts
  • LocationAZ, USA

This is still really buggy, in fact it might even be buggier than before. It usually is able to flash once per game then stops working after that. I have to reload scripts every time I Flash to get it to work again.

 

Fixed, Should be noticeably better now.


  • 0

#26
niteghost

niteghost

    Advanced Member

  • Members
  • 107 posts

sometime block my flash......


  • 0

#27
Aerozy

Aerozy

    Advanced Member

  • Members
  • 252 posts
  • LocationMéxico

This is still really buggy, in fact it might even be buggier than before. It usually is able to flash once per game then stops working after that. I have to reload scripts every time I Flash to get it to work again.

Indeed

 

Fixed, Should be noticeably better now.

Imma trying now,

I'll  update in a few minutes


  • 0

#28
TheBob

TheBob

    Advanced Member

  • Members
  • 56 posts
  • LocationAZ, USA

sometime block my flash......

That happens when the OrbWalker is auto-attacking. Since the cursor is moved over the target while the OW queues the auto, the script waits until the auto is done casting before Flasing. Otherwise, you would flash right into your current target. As far as I know, this is the only way to assure a safe flash in ext (because it moves the actual cursor).


  • 0

#29
Nahilus

Nahilus

    Advanced Member

  • Members
  • 230 posts

Fixed, Should be noticeably better now.

Ok, I didn't run into the bug this time, but I'll spend tomorrow playing with it more since it the bug didn't always use to occur 100% of the time. I did seem to notice a different bug though, when it blocks a Flash due to the orbwalker position it says it will retry next tick x3 then stops without Flashing. 

 

I don't know if it's possible, but perhaps you could force the orbwalker to pause momentarily to execute the Flash.


  • 0

#30
kaioken

kaioken

    Advanced Member

  • Members
  • 117 posts

I don't know if it's possible, but perhaps you could force the orbwalker to pause momentarily to execute the Flash.

This would be the fix I would imagine Fere etc need to implement in the core to stop it happening completely... idk though, my technical skills are limited 


  • 0

#31
TheBob

TheBob

    Advanced Member

  • Members
  • 56 posts
  • LocationAZ, USA

Really interesting approach. xD

 

I think you mean "Best approach  klappa "

 

 

Ok, I didn't run into the bug this time, but I'll spend tomorrow playing with it more since it the bug didn't always use to occur 100% of the time. I did seem to notice a different bug though, when it blocks a Flash due to the orbwalker position it says it will retry next tick x3 then stops without Flashing. 

 

I don't know if it's possible, but perhaps you could force the orbwalker to pause momentarily to execute the Flash.

Messaged Feretorix about a better method than my current one, I'll let you all know! 

  • 0

#32
kaioken

kaioken

    Advanced Member

  • Members
  • 117 posts

Messaged Feretorix about a better method than my current one, I'll let you all know! 

You are the hero we deserve.


  • 0

#33
TheBob

TheBob

    Advanced Member

  • Members
  • 56 posts
  • LocationAZ, USA

You are the hero we deserve.

Haha ty

 

Talked to Feretorix (aka Goku, aka Vegita) about it. He gave me a universal solution that should work.

 

Expect a HUGE (total re-write) update this weekend. (all OrbWalkers compatible)


  • 0

#34
TheBob

TheBob

    Advanced Member

  • Members
  • 56 posts
  • LocationAZ, USA

UPDATE!

 

0.3.15 - April 7, 2017

  • Major Re-Write
  • All OrbWalkers should no longer flash into mouse when auto-attacking

 

Please: If you find a bug, tell me which OrbWalker you were using and all other scripts that are enabled if possible.


  • 4

#35
Aristo

Aristo

    You donut

  • Moderator
  • 12,711 posts
  • LocationSomewhere over the rainbow

--variables
local lolVersion = "7.6"
local scrVersion = "0.3.15 Alpha" 

 

Pls change to 7.7   klappa


  • 0

#36
TheBob

TheBob

    Advanced Member

  • Members
  • 56 posts
  • LocationAZ, USA

--variables
local lolVersion = "7.6"
local scrVersion = "0.3.15 Alpha" 

 

Pls change to 7.7   klappa

Love how I forget to edit that, even when testing, and seeing it every time I opened Sublime lol

 

Fixed


  • 0

#37
kaioken

kaioken

    Advanced Member

  • Members
  • 117 posts
I'll give it a go and report back soon, thanks for this dude!

Edit: something has come up so ill be away for a few days hence I'm unable to test, someone do us a favour and give it a proper spin please :)
  • 0

#38
kaioken

kaioken

    Advanced Member

  • Members
  • 117 posts

Doesn't work at all for me, I've set it up correctly... prints FLASHING but doesn't. :( 


  • 0

#39
kaioken

kaioken

    Advanced Member

  • Members
  • 117 posts

...is this dead then? 


  • 0

#40
Raine

Raine

    ‌‌

  • Contributor
  • 468 posts

Doesn't work at all for me, I've set it up correctly... prints FLASHING but doesn't. :(

Same here. 


  • 0





Also tagged with one or more of these keywords: Flash, Ext, Helper

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users