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#541
Posted 09 September 2021 - 08:30

So that it will only stop freestyling at the beginning.
At the Moment when the car drops into the Take-Of-Height range from the air it stops freestyling as well.
It should be only doing stop freestyling at the beginning when you lift off the ground for the first time and not always when your in the range.
Many thanks.
#542
Posted 10 September 2021 - 06:31

s2lent, on 09 Sept 2021 - 8:30 PM, said:
Hi Heisa can you please add one or two lines of code for the Take-Of-Height.
So that it will only stop freestyling at the beginning.
At the Moment when the car drops into the Take-Of-Height range from the air it stops freestyling as well.
It should be only doing stop freestyling at the beginning when you lift off the ground for the first time and not always when your in the range.
Many thanks.
Good suggestion, will see what can be done about it
#543
Posted 13 September 2021 - 05:55

Just simple helpers for decision making.
#544
Posted 16 September 2021 - 08:42

SonnyDaBest, on 13 Sept 2021 - 5:55 PM, said:
I would love to have some number or indicator which shows me the distance from enemy player so I can go for dribble or clear. Minimap is not very good for it and it takes some time to check the map, orient myself and make decision. Also another indicator in boost display to see if enemy is actually boosting or not so I can decide to go for 50/50 or I will be late for the challenge.
Just simple helpers for decision making.
Yeah I've thought about this as well.. But do you want the number under the player to be distance away from YOU? Or their distance from the ball? Like what if you knew your distance from the ball and theirs in units and could make challenge decisions based off that?
Would be OP
#545
Posted 16 September 2021 - 10:18

SonnyDaBest, on 13 Sept 2021 - 5:55 PM, said:
I would love to have some number or indicator which shows me the distance from enemy player so I can go for dribble or clear. Minimap is not very good for it and it takes some time to check the map, orient myself and make decision. Also another indicator in boost display to see if enemy is actually boosting or not so I can decide to go for 50/50 or I will be late for the challenge.
Just simple helpers for decision making.
ikk, on 16 Sept 2021 - 8:42 PM, said:
Yeah I've thought about this as well.. But do you want the number under the player to be distance away from YOU? Or their distance from the ball? Like what if you knew your distance from the ball and theirs in units and could make challenge decisions based off that?
Would be OP
I'm also open to visual drawings that showcase what you mean
#546
Posted 17 September 2021 - 12:04

somewhere like here? or even middle of the car at the bottom maybe. Just a general area. https://prnt.sc/1sk5gb6
#547
Posted 17 September 2021 - 03:26

Hi heisa, pls re-add match speed
#548
Posted 19 September 2021 - 04:17

Heisa, on 16 Sept 2021 - 10:18 PM, said:
I'm also open to visual drawings that showcase what you mean
OOOOH that gives me an idea - What if you were to add an option where you can change the ball-prediction line color if you're the closest person to the ball (not factoring in teammates position)?
So like green ball prediction line if you're the closest, if not then the line is white.
#549
Posted 21 September 2021 - 04:39

v.3.3.0
Thanks Heisa!
#550
Posted 22 September 2021 - 10:50

Hey guys! Help me. Loader not working. I run it as administrator. Everything that is indicated in the post, everything is downloaded. DirectX too
#551
Posted 22 September 2021 - 11:40

Jexly, on 22 Sept 2021 - 10:50 AM, said:
Hey guys! Help me. Loader not working. I run it as administrator. Everything that is indicated in the post, everything is downloaded. DirectX too
You have an antivirus blocking the file, you can even see smartscreen.exe which is a part of Windows Defender running in your task manager. Disable it or add the loader into as an exception
#552
Posted 23 September 2021 - 09:25

s2lent, on 09 Sept 2021 - 8:30 PM, said:
Hi Heisa can you please add one or two lines of code for the Take-Of-Height.
So that it will only stop freestyling at the beginning.
At the Moment when the car drops into the Take-Of-Height range from the air it stops freestyling as well.
It should be only doing stop freestyling at the beginning when you lift off the ground for the first time and not always when your in the range.
Many thanks.
Heisa, on 10 Sept 2021 - 06:31 AM, said:
Hi Heisa, please fix the Take-of-Height in the next patch as described before.Good suggestion, will see what can be done about it
It’s very annoying and ruined the aerial function when it drops back into the height.
And it could be so useful
Many thanks.
#553
Posted 23 September 2021 - 11:19

s2lent, on 23 Sept 2021 - 9:25 PM, said:
Hi Heisa, please fix the Take-of-Height in the next patch as described before.
It’s very annoying and ruined the aerial function when it drops back into the height.
And it could be so useful
Many thanks.
It already is fixed, and will be in the next update. No worries
#554
Posted 24 September 2021 - 11:18

#555
Posted 25 September 2021 - 01:47

#556
Posted 25 September 2021 - 11:50

#557
Posted 01 October 2021 - 01:38

I got a great suggestion that will complete my experience!
Is it possible to disable Autoboost for certain aerial modes?user choice? (Not only for flip reset mode but also for Upside Down mode)
Because I get my flipresets with Upside down mode and ONLY need Autoboost it in modes like Always freestyle etc.
Thank you in advance!
Also, is it possible to add a Horse Dash sequence?
#558
Posted 01 October 2021 - 03:38

GoSWeeb, on 01 Oct 2021 - 1:38 PM, said:
Amazing the work!
I got a great suggestion that will complete my experience!
Is it possible to disable Autoboost for certain aerial modes?user choice? (Not only for flip reset mode but also for Upside Down mode)
Because I get my flipresets with Upside down mode and ONLY need Autoboost it in modes like Always freestyle etc.
Thank you in advance!
Also, is it possible to add a Horse Dash sequence?
#559
Posted 02 October 2021 - 04:22

You are right, didn't read through everything to know that there was a Suggestion Box, my bad!
About the horse dash, it didnt work. ()
I can do it manualy for like top 10 times, but automated would be a fun use.
#560
Posted 05 October 2021 - 11:45

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