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GoS for RL: Detailed Information

RL RocketLeague

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689 replies to this topic

Poll: GoS for RL: Detailed Information (1753 member(s) have cast votes)

Which Aerial mode is your favorite ?

  1. Always Freestyle (718 votes [28.51%])

    Percentage of vote: 28.51%

  2. Alternate Freestyle (204 votes [8.10%])

    Percentage of vote: 8.10%

  3. Alternate Freestyle 2 (365 votes [14.50%])

    Percentage of vote: 14.50%

  4. Voted Normal Freestyle (416 votes [16.52%])

    Percentage of vote: 16.52%

  5. Normal Aerial (254 votes [10.09%])

    Percentage of vote: 10.09%

  6. Strict Aerial (91 votes [3.61%])

    Percentage of vote: 3.61%

  7. Upside Down Aerial (77 votes [3.06%])

    Percentage of vote: 3.06%

  8. Flip Resets (193 votes [7.66%])

    Percentage of vote: 7.66%

  9. Mixed Normal Mode (94 votes [3.73%])

    Percentage of vote: 3.73%

  10. Alternate Normal Aerial (38 votes [1.51%])

    Percentage of vote: 1.51%

  11. Alternate Normal Aerial 2 (22 votes [0.87%])

    Percentage of vote: 0.87%

  12. Alternate Normal Aerial 3 (27 votes [1.07%])

    Percentage of vote: 1.07%

  13. Alternate Normal Aerial 4 (19 votes [0.75%])

    Percentage of vote: 0.75%

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#101
melee966

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would it be possible for you to make this tool work better for other cars then the octane ?

 

i think there is a big difference in using the octane compared to the fennec (as example) as the handling is a little different aswell as the hitbox

Isn't the Fennec the same as the Octane?

 

Also, Heisa, can you confirm if the Octane is actually better than the other vehicles for aerial bot and stuff? I just bought a Fennec, but if the Octane is the best to use with this, then I'll be switching back.


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#102
Heisa

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Isn't the Fennec the same as the Octane?

Seems like it, according to psyonix, Octane and Fennec are in the same preset.

 

WXw7izl.png

 

Also, Heisa, can you confirm if the Octane is actually better than the other vehicles for aerial bot and stuff? I just bought a Fennec, but if the Octane is the best to use with this, then I'll be switching back.

Personally, I have great results with the octane preset, plank, and the dominus


  • 0

#103
Mirciulescu

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Very good update, i like the program, is very nice, my 5 day subscription went off but i will buy 1 month sooner. Also what i've noticed these days is that the loader is up for sell in a very known public Forum, and this rise a big question: how long it will last this beatiful thing ? i hope as longer as possible. All the best.


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#104
Heisa

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Very good update, i like the program, is very nice, my 5 day subscription went off but i will buy 1 month sooner.

Glad you like it.

 

Also what i've noticed these days is that the loader is up for sell in a very known public Forum, and this rise a big question: how long it will last this beatiful thing ?

I would not trust those forums, they can easily add viruses to the loader and infect people.


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#105
riles22

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Great stuff, Heisa! Apologies if this has been stated elsewhere - Are there optimal video settings other than borderless? Ex: does resolution or anything else impact performance?


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#106
Mirciulescu

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there isn't any possibility to buy 1 month for 10 eur after i bought 5 eur subscription?


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#107
Aristo

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there isn't any possibility to buy 1 month for 10 eur after i bought 5 eur subscription?

Create a new GoS account and buy :) 


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#108
Heisa

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Great stuff, Heisa! 

Thanks!

 

Apologies if this has been stated elsewhere - Are there optimal video settings other than borderless? Ex: does resolution or anything else impact performance?

You can use the high performance preset in the video settings, other than that, ball prediction will impact performance if you have it set to max iterations in the settings. 

The more fps you can put out, the faster it will calculate stuff ;)


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#109
melee966

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I have a suggestion. Can you add a kickoff bot with selectable kickoff types (Musty kickoff, Scrub kickoff, wavedash kickoff, regular fast kickoff) for each spawn position individually (diagonal left, middle left, middle, middle right, diagonal right)? If the player holds a hotkey after countdown or presses during countdown to toggle on (with an option to change between the two in the menu) to enable the kickoff bot, then it does the kickoff for us. Some of these kickoffs are hard to do, especially to do perfectly and consistently.

 

I also have a question... is it possible to use this with Bakkesmod?


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#110
Heisa

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I have a suggestion. Can you add a kickoff bot with selectable kickoff types (Musty kickoff, Scrub kickoff, wavedash kickoff, regular fast kickoff) for each spawn position individually (diagonal left, middle left, middle, middle right, diagonal right)? If the player holds a hotkey after countdown or presses during countdown to toggle on (with an option to change between the two in the menu) to enable the kickoff bot, then it does the kickoff for us. Some of these kickoffs are hard to do, especially to do perfectly and consistently.

I am already working on a musty kickoff bot, which will do a speed flip in order to get to the ball ;)

 

I also have a question... is it possible to use this with Bakkesmod?

Not at the moment.


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#111
melee966

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I am already working on a musty kickoff bot, which will do a speed flip in order to get to the ball ;)

Awesome, can't wait!


  • 0

#112
KIDDz

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Game update 1.76 just got released .. 

 

but the mod seems to work fine still!


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#113
Heisa

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Game update 1.76 just got released .. 

 

but the mod seems to work fine still!

Correct. I am still investigating for issues though.


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#114
KIDDz

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Correct. I am still investigating for issues though.

i was just a small hotfix update 

(changes to the inventory trade thing) and changes to the temple map

 

 i tested 3 games so far .. also on the map temple.. and it seems to work fine there aswell ..

 

the only "bug" i noticed was that sometimes the "autohandbrake" thing gets "stuck" but i had this before the update aswell (you have to spam the handbrake button to get it unstuck)


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#115
Heisa

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i was just a small hotfix update 

(changes to the inventory trade thing) and changes to the temple map

 

 i tested 3 games so far .. also on the map temple.. and it seems to work fine there aswell ..

Small updates like that can still change the behavior of the tool, unfortunately

 

 

the only "bug" i noticed was that sometimes the "autohandbrake" thing gets "stuck" but i had this before the update aswell (you have to spam the handbrake button to get it unstuck)

Thank you for the report. The "Auto Handbrake" feature is fixed in the next update, v.2.3.0, but will investigate further, for example it can happen due to inconsistent FPS ( frames per second )


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#116
KIDDz

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Small updates like that can still change the behavior of the tool, unfortunately

 

 

Thank you for the report. The "Auto Handbrake" feature is fixed in the next update, v.2.3.0, but will investigate further, for example it can happen due to inconsistent FPS ( frames per second )

The auto handbrake thing happens often to me when im flying (upsidedown) and hit the aerial bot button or flying of the wall and hit the aerial button

but i will try to notice if it happens when i get stutter / fps lags 


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#117
Heisa

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GoS for RL Has been updated to version 2.3.0

 
Some comments on this update:

Some of you might know that I have been working on a kickoff bot that will have different types of kickoff mechanics, for example a speedflip kick off and scrub killa. It is now on hold until I find better methods to make it consistent.

The main usage of the [Match Speed] feature is to control the speed of the car, in order to make it easier for us to hit it with an Aerial.

The new method of obtaining data is now faster and should have way less crashes ( no crashes happened on my end from my testing ) .

 

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#118
HaliWaumans

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love the update so far. But the game somehow crashed from time to time unexpectedly, has nothing to do with me using a hotkey it just crashes. Happened on last version as well.

Can't wait for aim at goal improvements and kickoffs
  • 0

#119
KIDDz

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The new update is awsome

 

we really need some improvements on the aim at goal thingy (it works okay-ish so far)

and its kinda wierd that you guys changed the "alternate freestyle trajectory" ive been using the old version alot .. but the new version is kinda wierd (im not used to it yet)

could you maybe add both versions in the next version ? (the old and the new version)

 

but good work on the updates so far! keep it up!


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#120
Heisa

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 But the game somehow crashed from time to time unexpectedly, has nothing to do with me using a hotkey it just crashes. Happened on last version as well.

Very weird. When does it happen, when loading a game, while in-game, or after game has ended ?

 

 

we really need some improvements on the aim at goal thingy (it works okay-ish so far)

That's currently as far as it gets, you can use the controls in the menu to adjust it

 

and its kinda wierd that you guys changed the "alternate freestyle trajectory" ive been using the old version alot .. but the new version is kinda wierd (im not used to it yet)

The new version might be a little bit weird during take-off, but it does a better job at controlling the car in the air.


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