Jump to content

Welcome to Gaming On Steroids Forums
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. This message will be removed once you have signed in.
Login to Account Create an Account
Photo

[OKAY✔️][Patch:13.x] GG Series - AIO | Orbwalker | Prediction | Jhin, Blitzcrank, Taric, ...


Best Answer Aristo , 16 July 2023 - 02:59

-GGAIO updated to version 1.9581!: Tested Kogmaw works fine. If you haven't received the update, re-install it manually: https://raw.githubus...aster/GGAIO.lua

 

-GGorbwalker updated to version 3.006!: You should have it automatically once you get into a game and hit f6-key twice.

If you haven't received it, re-install it manually: https://raw.githubus...GGOrbwalker.lua

 

Change-log:

  • New Champ Naafiri added for Target selector
  • 18teruh.png

Thanks to Hightail and Icebar for the input and updates. 

Go to the full post »


  • Please log in to reply
570 replies to this topic

#241
Dext

Dext

    Member

  • Members
  • 20 posts

ty


  • 0

#242
atecair123

atecair123

    Member

  • Members
  • 16 posts

Hey, im using ezreal on a custom just to try it, and it is not using abilities properly. If i press space bar for combo or harass key, he auto, but doesnt use any abilities, then if i start fighting the bot manually and then start comboing again it finally uses some but allways very randomly and it doesnt feel right. Can anyone help?


  • 0

#243
extin1

extin1

    Advanced Member

  • Contributor
  • 499 posts

Hey, im using ezreal on a custom just to try it, and it is not using abilities properly. If i press space bar for combo or harass key, he auto, but doesnt use any abilities, then if i start fighting the bot manually and then start comboing again it finally uses some but allways very randomly and it doesnt feel right. Can anyone help?

Did you configure the U key? What scripts are you using? Try only GGAIO + GGOrb.


  • 0

#244
atecair123

atecair123

    Member

  • Members
  • 16 posts

Did you configure the U key? What scripts are you using? Try only GGAIO + GGOrb.

Ye i thought it would be because of that, but it continued after i configured. Those 2 are the only ones im using. Fps are around 50, sometimes they fall a bit but its usually estable at that.


  • 0

#245
gamsteron

gamsteron

    Advanced Member

  • Scripts Developer
  • 931 posts

Added Quinn


  • 3

#246
Aristo

Aristo

    You donut

  • Moderator
  • 12,680 posts
  • LocationSomewhere over the rainbow

Ye i thought it would be because of that, but it continued after i configured. Those 2 are the only ones im using. Fps are around 50, sometimes they fall a bit but its usually estable at that.

Suggest you not using the harass key, use combo key when you want to attack the enemy, use farm keys when you want to get farms, you won't get that problem again.

 

Added Quinn

Awesome!


  • 0

#247
dayz2000

dayz2000

    Advanced Member

  • Members
  • 113 posts

Added Quinn

cool


  • 0

#248
gamsteron

gamsteron

    Advanced Member

  • Scripts Developer
  • 931 posts

GGOrbwalker update:
Fixed problem with loading all enemies into the menu. I made a little tweak and now it will work perfectly. But remember that at the beginning of the game not all opponents are loaded, so you have to wait a bit longer, but with my code there is no need to load the script again 2xf6. Just wait a little and enemy will appear in the menu.
https://github.com/g...c719afa18c7f922

Some of you write to me that my script crashes the loading of other scripts. This problem is caused by extlib evade, there is infinite loop for a long time in early game so whole loader freezes.

This is done to load all enemies correctly into menu or local tables. Some programmers have implemented this wrong, it shouldn't be that endless loop is done for a long time.

 

To get around this problem I did champion loading in the private Delayed Action:
 

    function Action:__init()
        self.Tasks = {}
    end

    function Action:OnTick()
        for i, task in pairs(self.Tasks) do
            if os.clock() >= task[2] then
                if task[1]() or os.clock() >= task[3] then
                    table_remove(self.Tasks, i)
                end
            end
        end
    end

    function Action:Add(task, startTime, endTime)
        startTime = startTime or 0
        endTime = endTime or 10000
        table_insert(self.Tasks, {task, os.clock() + startTime, os.clock() + startTime + endTime})
    end



        Action:Add(function()
            local success = 0
            for i = 1, GameHeroCount() do
                local args = Data:GetHeroData(GameHero(i))
                if args.valid and args.isAlly and self.AllyHeroesInGame[args.networkID] == nil then
                    self.AllyHeroesInGame[args.networkID] = true
                    for j, func in pairs(self.AllyHeroCb) do
                        func(args)
                    end
                end
                if args.valid and args.isEnemy then
                    if self.EnemyHeroesInGame[args.networkID] == nil then
                        self.EnemyHeroesInGame[args.networkID] = true
                        for j, func in pairs(self.EnemyHeroCb) do
                            func(args)
                        end
                    end
                    success = success + 1
                end
            end
            return success >= 5
        end, 1, 100)

Ask (one user asked, I am grateful to him) or read code before blaming me:)

 

first user:
Orb thinks the game doesn't start. It takes 1-10 minutes to inject

second user:
OOOOOH its exlib not ggorb

https://i.imgur.com/5pHajBH.png

I think more users thinking so, maybe they discussed it in chat:) There are many more misunderstandings, I should be more active in clearing it all up. The code should also be improved, because some things actually work better in the previous version of orbwalker (gamsteronorbwalker). The laneclear logic should be improved, the cursor more precise and free of defects. Some users said that my very old scripts (older than gamsteronorbwalker) was much better. Honestly it's only true for a few users who have low latency and a stable connection. GGOrbwalker is more professional, works very well even if you have high ping with fluctuations. But yeah it works slower in GGOrbwalker if u have higher attack speed. HealthPrediction was working faster in old orbwalker but was not so accurate like in GGOrbwalker. In old orbwalker lasthiting was working fast even with annie attacks - because there's a logic to calculating attacks before attack is executed and predicting future attacks. I should add different options to the menu for calculating healthprediction and last attack time (so with the right settings it will be as fast and smooth as the old version).

edit:
i have tested extlib + ggorb and aio, everything is loading correctly... A lot of times there is a problem in that the user has a issue that I don't have. I can only guess that this is an automatic update.


  • 3

#249
speechless

speechless

    Newbie

  • Members
  • 9 posts

I believe that all users will not blame you. Thank you for your work.btw, Quinn is great. :D


  • 0

#250
pussykate

pussykate

    Advanced Member

  • Banned
  • PipPipPip
  • 1,477 posts
  • LocationGermany
as always, perfect job ... I kneel in front of you ...
;)
  • 1

#251
gamsteron

gamsteron

    Advanced Member

  • Scripts Developer
  • 931 posts

GGOrbwalker 2.88

* removed botrk, gunblade

* added Silvermere Dawn item

CFi3Ua6.png


  • 2

#252
dayz2000

dayz2000

    Advanced Member

  • Members
  • 113 posts

GGOrbwalker 2.88

* removed botrk, gunblade

* added Silvermere Dawn item

CFi3Ua6.png

ping setting should same game ping ?


  • 0

#253
Aristo

Aristo

    You donut

  • Moderator
  • 12,680 posts
  • LocationSomewhere over the rainbow

ping setting should same game ping ?

ping should be same as your ping(ingame) yes.


  • 0

#254
extin1

extin1

    Advanced Member

  • Contributor
  • 499 posts

What's the difference between your Quinn and Ark223's?


  • 1

#255
elio2

elio2

    Advanced Member

  • Members
  • 139 posts

What's the difference between your Quinn and Ark223's?

he fixed some small bug I asked him to do and improved the script to make it more smooth


  • 1

#256
extin1

extin1

    Advanced Member

  • Contributor
  • 499 posts

he fixed some small bug I asked him to do and improved the script to make it more smooth

Oh, ok, thanks (both hehe) :D


  • 0

#257
HsPlug

HsPlug

    Newbie

  • Members
  • 4 posts

my mouse drop everytyme , but before the uptade it is perfectly fonctional


  • 0

#258
Aristo

Aristo

    You donut

  • Moderator
  • 12,680 posts
  • LocationSomewhere over the rainbow

my mouse drop everytyme , but before the uptade it is perfectly fonctional

Do a clean install, it should be fine and make sure not the other scripts cause it. 


  • 0

#259
HsPlug

HsPlug

    Newbie

  • Members
  • 4 posts

ok , its just evade...


  • 0

#260
nanako19997

nanako19997

    Advanced Member

  • Members
  • 31 posts

not sure is it just me or its a bug. last hitting on kogmaw seems poor, I got 4.5cs/min to 6cs/min with kogmaw ,always too late on last hit, what can I do to fix this? 


  • 0




4 user(s) are reading this topic

0 members, 4 guests, 0 anonymous users