In addition for some reason, the script just won't run at all for me in game, everything runs but this one, downloaded as supposed to be.
Login to Account Create an Account
#61
Posted 23 December 2023 - 05:33
#62
Posted 23 December 2023 - 06:46
Hightail, will you eventually get champion awareness cooldown timers again?
There's a way to track CDs by manually inputting everyone's cooldowns per spell rank which works for the most part. I can see if I can pursue it in the new year. Ice has a version he worked on that I can look into.
#63
Posted 23 December 2023 - 07:10
can you add a tracker for teemo shrooms and shaco boxes?
#64
Posted 05 January 2024 - 01:39
#65
Posted 05 January 2024 - 01:54
It's not this script. I've been using KillerAwareness for several weeks now without a crash.
#66
Posted 06 January 2024 - 12:20
I cant seem to load at all, everytime I load it through f6 the loader stops responding, everytime I load it through the loader before game the game stops responding, any way I can fix this?
#67
Posted 06 January 2024 - 01:03
Make sure you have all of the necessary assets downloaded and placed in the appropriate folders (see the guide on the main page). It should work, if not, try downloading manually from my github.
#68
Posted 06 January 2024 - 05:03
Make sure you have all of the necessary assets downloaded and placed in the appropriate folders (see the guide on the main page). It should work, if not, try downloading manually from my github.
I've deleted everything then downloaded assets + lua on from this thread, now I dont't hang but I still cant load it. There's an error that pops up that goes
[ERROR]Common\\DamageLib.lua:195: attempt to index field 'SDK'(a nill value)
#69
Posted 06 January 2024 - 07:24
Oh that's likely an issue with your script load order.
Navigate to:
..\AppData\Roaming\GamingOnSteroids\LOLEXT
Open up LocalScriptDB. Make sure GGOrbwalker loads first.
#70
Posted 07 January 2024 - 11:31
still ends up crashing/non-responding whenever killerawareness is loaded
Oh that's likely an issue with your script load order.
Navigate to:
..\AppData\Roaming\GamingOnSteroids\LOLEXT
Open up LocalScriptDB. Make sure GGOrbwalker loads first.
#71
Posted 09 January 2024 - 02:29
Is KillerAIO required for this to work? just doing a clean install right now without the script package, do you mind if I msg you on discord? Really want to get this working
#72
Posted 09 January 2024 - 02:49
KillerAIO isnt required.
#73
Posted 09 January 2024 - 03:12
the only active script is GGorbwalker and KillerAwareness
#74
Posted 09 January 2024 - 06:39
No it's not. That means your KillerAwareness isn't finding your KillerLib file properly. Likely something is messed up with how you installed GoS. Contact Aristo to see if you can fetch his All-In-One rar that should have everything sorted.
#75
Posted 09 January 2024 - 09:14
No it's not. That means your KillerAwareness isn't finding your KillerLib file properly. Likely something is messed up with how you installed GoS. Contact Aristo to see if you can fetch his All-In-One rar that should have everything sorted.
Can delete the gamingonsteroids folder from appdata/roaming, and just put this instead: https://gamingonster...ed-set-them-up/
Easy to do.
#76
Posted 11 January 2024 - 05:16
is the smite updated for the new jungle mobs?
#77
Posted 11 January 2024 - 05:25
Tested yesterday and it werent
is the smite updated for the new jungle mobs?
#78
Posted 11 January 2024 - 10:11
Not yet.
#79
Posted 12 January 2024 - 12:09
Updated to v1.39 - AutoSmite fixed. I will be adding a FoW Jungle Tracker once I can get someone to test with.
#80
Posted 12 January 2024 - 12:52
Updated to v1.39 - AutoSmite fixed. I will be adding a FoW Jungle Tracker once I can get someone to test with.
where i can get the 1.39, i have the 1.37 and no updates show
Also tagged with one or more of these keywords: killer, awareness, hud, tracker, turret
2 user(s) are reading this topic
0 members, 2 guests, 0 anonymous users