Here the script error when it finishes charging closes the error of the client in the client does not know what it is can someone help me? thank you and the script when I morderkaiser of the just right combo when ulta error on the client it hangs pls help
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#61
Posted 23 September 2015 - 04:53
#62
Posted 23 September 2015 - 05:31
@BaeSuzy Alright, I removed auto W on self, since you can still use G to use W on self when there are no allies around.
@piteko Make sure you have http://gamingonstero...-scripters-v28/ and http://gamingonstero...rb-walker-v197/
Also check your testscript1.lua it should look like this:
require('Inspired') require('IOW') pcall( require, GetObjectName(GetMyHero()) )
Braum v1.1 released. Improved W logic on G press (added jump to minion). Read first post for changes.
#63
Posted 23 September 2015 - 10:41
More fixes for Braum, please redownload:
v1.2:
-fixed W sometimes not working on minions
-fixed FotM on allies
-fixed weird pathing in combo bug
-added more logic for R: it will now cast R when enemy is low HP, when you are low HP or when getting ganked
-reduced range for E activation so it can be more useful now
#64
Posted 24 September 2015 - 02:08
Braum V1.2
Q random vs 5 enemies aram didn't hit them well. or mess up prediction Q?
#65
Posted 24 September 2015 - 02:22
Good work. Upvote.
#66
Posted 24 September 2015 - 05:51
Q wasn't changed since 1.0 but I will look into it.Braum V1.2
Q random vs 5 enemies aram didn't hit them well. or mess up prediction Q?
#67
Posted 24 September 2015 - 09:01
Q wasn't changed since 1.0 but I will look into it.
Adjusted Q and R prediction, check out if its better in v1.2a.
I'm currently testing some amazing E logic for enemy spells using parts of Cloud's Yasuo Wind Wall code. If he allows me to use it, I will implement it in the next version.
Also updated ScaryGanks.
Updated Mordekaiser to use Q only in melee range, not further away.
#68
Posted 24 September 2015 - 05:14
Braum v1.3 now available:
v1.3:
-massive improvements for E logic, it now detects enemy spells -- credits to Cloud for allowing me to use some of his Yasuo code
-further improvements for Q and R when used at max range
-added auto use for Locket of the Iron Solari
-more logic for R
#69
Posted 24 September 2015 - 10:41
Sejuani now available. Adjusted predictions for every skillshot in my other scripts, so redownload please.
#70
Posted 24 September 2015 - 11:04
And jow since u able to do seju and braum,is it possible to make naut and tamkench too?
#71
Posted 24 September 2015 - 11:18
If you can get me account with those champs, I could try Nautilus should be doable, Tahm Kench might be difficult but I would have to test it out.
#72
Posted 25 September 2015 - 01:03
Do you want me to put the IOW or GOS verison of Sejuani into GOSDB?
#73
Posted 25 September 2015 - 05:49
#74
Posted 25 September 2015 - 11:18
Braum is amazing.
#75
Posted 25 September 2015 - 12:27
Glad you like it.
Pantheon v1.2 now available, fixed E channel breaking sometimes.
Also tagged with one or more of these keywords: gank, alert, script, pantheon, mordekaiser, braum, sejuani
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